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Steampunk Idle Spinner HTML5's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #49 | 3.640 | 3.640 |
| Graphics | #132 | 3.260 | 3.260 |
| Overall | #149 | 3.048 | 3.048 |
| Audio | #182 | 2.760 | 2.760 |
| Innovation | #200 | 2.760 | 2.760 |
| Gameplay | #212 | 2.820 | 2.820 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Clicking the coins as they appear is genuinely satisfying, and it has that addictive “just one more click” feeling that keeps you coming back. It’s also great to leave it running in the browser in the background and check in every so often to collect coins whenever you feel like a quick break 😄 It would be really exciting to see it expanded with more upgrades and evolutions, similar to the original game, where you can progressively enhance the machine and watch it change quite significantly over time, which is honestly quite impressive. Overall, it’s an enjoyable idle experience. Nice job and thanks for choosing Phaser!
Challenges
Build it with Phaser
YouTube Playables
Deploy to Wavedash
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Comments
Fun and addictive. However, i feel that this entry goes against the spirit of the jam. The rules pages says " It's highly advised you create new content for the jam", by your own admission you have taken an existing product and ported to HTML5.
Thank you! Well, I completely redrew the game art (that's why only 3 machines, as much as I had time for) and reworked the code while porting. I do use the old idea of producing coins for rotating cog, yes, but it has turned into a game genre type, for which I'm the inventor :)
This was fun, very simple and addictive. Loved the visuals and sound effects. The only things that bothers me a little bit is that it already existed before the Jam - even though the port to HTML5 was done during the Jam. Other than that, great work. :)
This game is so addictive, it’s a real time sink… Dangerous! lol
Visually stunning for a Game Jam game. Congratulations! The animations, the effects, everything is truly amazing. They look so fluid. It's very well done. I love your game; I guarantee you a 5/5 score.
This game is really well made. All the tiny sound effects and animations add up to a really great experience! It is really satisfying to play on mobile! I was able to move the screen around a bit while playing, but I am not sure if that is necessary for an upgrade you get later or something. It seems like it would work really well as an idle game and looks to build up nicely over time. Great work! It really seems like you understood what you wanted to make and came up with something pretty entertaining!
nice to see an idle game! the UI looked familiar and then I realized I've played your games before. was going to say I'd love to see more, but then I realized it's already on mobile so will check that out instead
the art and the way it interacts with the gameplay is especially cool
the game mechanic is solid although on PC the hand gets really tired soon! nice human-made art :--D
I am usually not a huge fan of idle games, but this has something. Rotating the machine is something different than just clicking and the ability to click on the coins adds some variety. Well done. I think some cool music would be good for the game. To make it a bit more addictive, I think the updates should come a bit faster. It took quite a long time until I got some cool updates, for example the engine.
Congratulations to this cool game, I had fun playing it!
Interesting concept. All the noises were very satisfying, and the art was simple but well made. Since I'm using a trackpad, it was so hard to click on coins fast lol. I think some music and more upgrading types would be good, and making progression a little faster, too, since it felt like a lot of clicking and spinning for an idle game. Overall, good entry!
Great concept and mechanics! The coin tapping sound is super satisfying. I expected an engine sound when starting and maybe some background music, but I still had fun playing it. 🙂
The spinning and sound effects in this game are really satisfying.
Yay another game with cogs! great idea and execution
A clicker game that trades carpel tunnel for wrist pain lol...
But really this is a well made incremental game, though I think the ramp up phase seems a little bit too slow for my taste.
Isn't this, at its core, the simplest representation of the society we live in? I was frustrated when I accidentally increased the value of my coins and lost what I already had, but it ended up being really useful later on. That said, I don't know if it's because of my computer, but I didn't hear a single sound effect. Such a fun experience!!
I like the SPIN on the clicker genre (hehe,wink-wink)
Somehow the progression feels too slow here. But the steam-machine works "in the background" as i re-visited the game after some hours, my gold storage was filled.
I'll be back to spin some more (and hopefully there are more different upgrades, not only the steam engine....
Simple but surprisingly pulls me in — there’s a satisfying loop here that keeps me going! The sound effects work, but I felt the audio could be more engaging overall; a background music track would add a lot to the atmosphere.
The gameplay does feel a bit monotonous after a while. I would have loved more variety in the activities — something to break the spinning-and-clicking routine and keep the engagement fresh as you progress.
Good foundation with clear potential — would love to see it expanded! 🎡
Very simple but addicted lol
addictive! :)
I liked the concept of clicking on a coin as it spins down a slope to increase it's value. I do think that the gameplay started very slowly, everything felt very expensive, and none of the upgrades improve QOL or made me do less work or increased money flow substantially. I feel like the pacing could be improved, especially for a game jam.