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Banana Spacetime Farmer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #49 | 1.890 | 2.500 |
| Special Object Implementation | #49 | 2.268 | 3.000 |
| Audio | #52 | 1.512 | 2.000 |
| Visuals | #54 | 2.079 | 2.750 |
| Overall | #57 | 1.764 | 2.333 |
| Theme Implementation | #59 | 1.323 | 1.750 |
| Fun Factor | #60 | 1.512 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
This game incorparets time travel through story and bananas as the main driver of the games
What tools and 3rd party assets did you use?
Godot, Blender, Substance Painter, Gimp, Pixabay (Sound Effect and music found in the description of the project)
How did you use generative AI? (If you did)
We used it as a supporting tool for programming. No assets or art was generated by Ai.
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Comments
Ok, I'm a slow learner ... took a while until I mastered "crate management" and got a lot faster =)
Chill game, played it a lot longer than expected.
Congrats on your submission!
I`m impressed you got the hang of the crate, still struggelig myself. Thanks so much for playing!
I liked the game, the atmosphere reminded me of Outer Wilds. The gameplay is pleasant, and there’s quite a lot of content for a 3 day jam. It lacks a bit of "juice" in the animations, but it turned out to be a great game regardless.
Thank you, we worked really hard. We`re mostly programmers, so the 3D definetly needs some work. Appreciate the feedback, i love outer wilds so thats a really great compliment! :)