The game itself has a cool idea, but there's a lot of bugs and the game itself feels very slow. The fireball to kill enemies is very slow and the hitbox is very small, meaning that if an enemy gets to you, you're pretty much dead since they are faster than you. The enemies also didn't seem to stay dead when they died, I don't know if that was intentional, but they would keep crawling on the floor even after it looked like their death animations played. The colliders on the doors and walls were also very big, squeezing through doors was pretty hard. There's a basis of a really cool game in here! I just think there's a lot of bug fixing and snappier movement needed to make it feel fun.