Intresting !
Frist the cons, 1. Is the mimimap, At some point I was looking more at the map than the gameplay, it makes the game trivial, and removes all the research. A map that reveals itself gradually could have worked better; the player would have been more inclined to explore.
2 : The enemy. You just have to wait that they jump you, kill them all at once, then your chill for the floor. It's surprising the frist time, but it get repeatitive.
and 3: The game is too repetitive, like what do you mean, 50 floors ? :') Past the 7th one, it feels the same with different placement, more enemies, and that's it. I lost at 15, and didn't see the point to going further, unfortunately.
Biggest pros is the polish of the game, nearly everthing have a sound, a feedback, and I think it's the hardest thing to do in a short time window. I liked the sound too; it does what it needed to do!
Great job !