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Cosmic_Tengu

6
Posts
5
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A member registered Mar 09, 2022 · View creator page →

Creator of

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Good job !

I think the issue here is maybe that it was too big of an idea. It's a very solide base, but there is unfortunately not that much to do apart from the events. It feel like the village can grow without me and it will still be fine. However, with that very cute artstyle and humour in the event, it can really grow to something reallyyyyy cool!

Intresting !

Frist the cons, 1. Is the mimimap, At some point I was looking more at the map than the gameplay, it makes the game trivial, and removes all the research. A map that reveals itself gradually could have worked better; the player would have been more inclined to explore.

2 : The enemy. You just have to wait that they jump you, kill them all at once, then your chill for the floor. It's surprising the frist time, but it get repeatitive. 

and 3: The game is too repetitive, like what do you mean, 50 floors ? :') Past the 7th one, it feels the same with different placement, more enemies, and that's it. I lost at 15, and didn't see the point to going further, unfortunately.

Biggest pros is the polish of the game, nearly everthing have a sound, a feedback, and I think it's the hardest thing to do in a short time window. I liked the sound too; it does what it needed to do!

Great job !

Nice idea !

This sure wasn't easy tho :') For me, the most important thing in platformer is getting the movement right. The movements are not very precise where the jump asked me to be and it gives a frustrating feeling to the game.

 Good job on the music and on the art! (liked the flat tree :D)

Cool ! I liked the theme interpretation! Only one small issue: a lack of feedback (Like with the enemy, I wasn't sure if they were hitting me?) And maybe a better layout? I find the exit randomly and it doesn't feel rewarding, but it would be nice if it were some clue about where to go or something (maybe I just missed them lol) Good job anyway !

There is now a new version that add a way to skip the first day if you want to retry !

Fun game ! Only issue is that the difficulty isn't very consistent. One pattern you are chilling, the other you fight for your life. And is it me, or there is a short invincibility frames when you switch form ? Not sure if it was intended, but if it was, a small sound would have been great, because it feels rewarding !