Play game
Take It or Leave It's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #104 | 2.849 | 3.571 |
| Audio | #114 | 2.279 | 2.857 |
| Gameplay | #116 | 2.507 | 3.143 |
| Polish | #128 | 2.165 | 2.714 |
| Overall | #131 | 2.469 | 3.095 |
| Art | #137 | 2.393 | 3.000 |
| Creativity | #141 | 2.621 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.






Comments
A cool game! It's definitely unforgiving on certain areas but balancing can be a bit hard in a game jam setting. The parkour theme is quite epic and would be cool if this game is just a bit more polished to explain the context of it. Good job!
The music is very catchy and the platforming is fun!
Thanks for playing!
Nice looking game, liked the environment, simple but had a very playful feel. Also nice to see someone go with a similar Theme Interpretation to me lol , also had movement cost the player points. Got most the orbs but couldn't get to a few which felt frustrating to get to. Enjoyed playing your game, Good Job!
Thanks for playing and the feedback!
Doesnt run so great on my laptop but i had a lot of fun and really like the idea with your movement costing you. I also like the enviorment
Thanks for the feedback! I'll have to check and see why it doesn't run well, but thanks for the heads up, and thanks for playing!
Nice idea !
This sure wasn't easy tho :') For me, the most important thing in platformer is getting the movement right. The movements are not very precise where the jump asked me to be and it gives a frustrating feeling to the game.
Good job on the music and on the art! (liked the flat tree :D)
I really appreciate the feedback! I'll keep working to fix the movement!
End up with 3087!
You built a pretty good game using cubes, and the game mode is also very interesting.
The losses don’t feel very serious right now. The score loss from time passing and jumping is not very obvious. When I gain points, there is only a sound effect, so I think you could try adding more visual feedback to make both score gains and losses stand out more clearly.
I also tried imagining this gameplay in 2D, but then I realized that this 3D version is much more fun than a 2D version would be.
Congratulations!
I appreciate the feedback. I was trying to balance it so that the player isn't discouraged from finding all the orbs, but the orbs did up kinda overpowered. Thanks for playing!
A great interpretation of the theme and a fun game. Only missing the option to exit the game while playing.
Thanks for the feedback! That's a great point I'll try to add that next time!