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Project D.N.A.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #148 | 2.292 | 3.400 |
| Creativity | #149 | 2.562 | 3.800 |
| Audio | #156 | 1.618 | 2.400 |
| Art | #157 | 2.157 | 3.200 |
| Overall | #160 | 2.045 | 3.033 |
| Polish | #162 | 1.753 | 2.600 |
| Gameplay | #166 | 1.888 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very well done on the art and audio. The whole theming is pretty fun. I'd just agree with what other's are saying, a tutorial or some sort of onboarding experience would help. Great job!
Hello gigoi,
Thank you for the feedback! I played your golf game - good execution and result in the game jam - congratulations my guy!
had a bit of a hard time figuring things out at first, but once things start clicking it's genuinely fun. the mechanics are well done, honestly wish i could borrow some of them. great work
Hello jhontor, thank you for the feedback I played you're game and they have a kinda similar mechanic - right! I really like what you did with the augments and the overall game loop with strategy - very cool game - I cleared all 10 waves :) ! Waiting for more.
Man I really dig this games aesthetic. Well done on the art and audio front! The gameplay also seems really fun however I couldn't really figure out what I was supposed to do most of the time (that might just be because im stupid), I wish there were more explanations for the game mechanics.
I really do want to understand this game because it seems sick as hell, might give it another try later on. Keep it up!
Hi Chillfruit,
Thank you for your the nice words. Definitely needs more tutorial and explaining (you're not stupid (: ) After the game jam, I will post the update with a more tutorials and hints, as well as a better defined goal to orient you during the game.
Thank you for trying it out!
Very interesting premise with the virus mutation! I wish there were more in-depth tutorials on the virus and the upgrades since there were a lot of em and I lowkey couldn't keep up due to the game mechanic's complexity xD (or maybe I just suck at the game :p). Great work!
Hi Spwil,
Thank you for the feedback - yes in retrospect I should have added more tutorial elements and balance things out.
Thank you for trying it out!