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A jam submission

PachinkleView game page

Incremental, Idle, Pachinko
Submitted by Pseudoku (@PseudokuDev) — 16 hours, 36 minutes before the deadline
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Pachinkle's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#263.3333.333
Polish#443.2143.214
Gameplay#453.2383.238
Overall#693.0713.071
Creativity#903.2143.214
Art#1092.7382.738
Theme Interpretation#1172.6902.690

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 32 to 13 of 32 · Next page · Last page
Submitted(+1)

very cool!  i liked shaking the map with all the money i made!

would you like to try my game?

Submitted(+1)

Fun one here man Im now reach 1 millon ehehehe

Submitted(+1)

I had a blast playing this game! I was just smiling while jamming out to the groovy, Pokemon-esque music. It felt so good to get that first spawner because of how slow it is beforehand. The day/night cycle was so unnecessary for you to add and does a ton for the vibe!

The gameplay loop is simple yet addictive, having me go for over 30 minutes straight. Great work!

Submitted(+1)

As a lifelong Peggle enjoyer this game made my brain juices go absolutely nuts... amazing stuff. 

I got to 10 Million before I had to stop myself because I think I would've sat there for 5 hours playing this.

Love the music, the sfx and the really fun gameplay, good job!!!

Developer

Wow! 10 Million! Thanks for playing so long! Feels really glad when someone got so engaged with my game!

Submitted(+1)

Fun incremental game. I liked the mix of randomness and intent.

Submitted(+1)

I’m not really the right audience, but those pendulums don’t make the job easy lol. Guess I need to get those upgrades going!

Developer(+1)

Majority opinion said that the early game really kills the mood and can make player drop it before the interesting part. I'll have to fix that post-jam. Thanks for playing, though!

Submitted(+1)

I do agree as it has a slow start. Introducing obstacles step by step would definitely help imo.

Submitted(+1)

Good game!

Submitted(+1)

Cute little game! I like how it's simple to pick up and understand, but the obstacles give it more challenge! I think the upgrades are decent, the shake one is especially useful to make use of the balls that got stuck to make the game less punishing. I like theme is used as not only buying the upgrades but also at the cost of loosing the balls, it's cute like an arcade game.

The sprite work is pretty nice, and I really like you have included the day and night cycle to make the environment feel less samey, though I would've liked if the obstacles changed over time to switch things up! 

The music is stellar! I appreciate the length of the loop given the play time advised, and the way it progresses as time goes on. 

Good Job : )

Submitted(+1)

Fun game once it got going. Surprised me that ball gets stuck lol Reach 1 mill

Submitted(+1)

Unique incremental game! The beginning felt a bit slow and hard to get a ball into the single bucket, but once I got multiple buckets and more spawns it felt pretty fun! I was worried about the balls getting stuck a lot but the "shake" mechanic was really satisfying to try and time with the buckets. Well done!

Submitted(+1)

Was fun ! I love incremental games and bouncing balls things so I loved it :) The 1 mil message is really appreciated. Very satisfying good job

Submitted(+1)

I decided to play your game as well, gotta try them incrementals. Pretty solid. The landing in bucket sound does get a bit painful after you get a lot. It’s pretty slow paced to start but I followed your instruction to play until I hit 1 mil. So that was my goal. It was kinda mid until I got the second bucket then things really started taking off. Good time.

Oh also Um this is just a UI thing but I wouldn’t make the spawn balls at cursor a switch since it doesn’t alaign with the rest of the upgrades. I didin’t even notice it until the end so uh yeah next time you make any upgrades in your game, unify the UI so that it can be noted as an upgrade. I would personally make it a button then set it’s mode to toggle if you want it to toggle or just disable it if you want it to stay on.

Developer(+1)

Thanks for the feedback. I didn’t really get into detail about managing sfx sounds when I make it, probably fixed post jam. And the toggle was supposed to be the “Everything has a cost” part of the game. Will be fixed post-jam, too. Glad you played until 1 million!

Submitted(+1)

Good game. All praises are deserved 

Submitted (1 edit) (+2)

by far one the most fun games I've played yet. I even stressed tested it a bit for you :). Great jam entry! I had a blast playing it!


Developer(+1)

Seeing someone stacked up balls like this always makes me feel happy! I might make the balls stuck a lot less in the future, though, since most people seems to have a problem with that.

Submitted(+1)

I think if you add a shake left and right that will help a lot. I like how it gets stuck to be honest :D just wish I had a better way to get them unstuck myself. If you develop this game further I def. will come back to play it some more!

Submitted(+1)

man. idle games done right hit really different. my gambling tendencies may have also played a role in keeping me here. it is weirdly therapeutic experience. great work

Submitted(+1)

Really liked this, specially the music.

Submitted(+1)

I really like the art and music for this. My start was really slow because I wasnt paying attention but this game got really really satisfying when I got some upgrades in. The game is really well thought out and polished too.

Submitted

I really like the art and music for this. My start was really slow because I wasnt paying attention but this game got really really satisfying when I got some upgrades in.

Submitted(+1)

Banger tune :) And really fun once you get the balls stacking up, great job! Only thing I would critizise is the start, maybe having a bit quicker spawn time in the beginning could help me through the initial phase. 

Developer

Thank you! Hearing you mentioned the tune made me feel glad. I agreed with less cooldown at the start, though. Added to the list for post-jam update.

Submitted(+1)

Whatever that is, I did it, and I'm very proud! Cool game!

Developer(+1)

Thank you! Your screenshot really made my day.

Viewing comments 32 to 13 of 32 · Next page · Last page