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Pinky's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #12 | 3.812 | 3.812 |
| Polish | #21 | 3.688 | 3.688 |
| Overall | #26 | 3.469 | 3.469 |
| Audio | #44 | 3.125 | 3.125 |
| Art | #46 | 3.438 | 3.438 |
| Creativity | #64 | 3.500 | 3.500 |
| Theme Interpretation | #68 | 3.250 | 3.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
What a great little puzzler. Art was great and the music and sfx were on point.
I kind of wish the key had to be pushed into the door :D.
Great job!
Cute sokoban entry that fits the theme, good job!
A really well made puzzle game! I love the polish in the level design and just the game overall. The concept is pretty simple but definitely executed perfectly! Great work!
This was a really good puzzle game. The difficulty increased in a steady incremental difficulty curve. I took my time and counted out my route on each level. I'm thankful you didn't implement a timer. I would play more levels if you made them. The mechanics work well together, complimenting each other, and they are introduced in an intuitive way. Great game.
Fantastic game! Every puzzle was the correctly balanced to be demanding but also really casual and fun! Honestly the only part I'd critize is that I would've liked more levels x) this was so much fun it left me wanting more.
Great job!
I really loved your puzzle game! If you decide to develop it further, I'd suggest quality-of-life features like rewind and allowing to move beyond the cost counter (maybe without letting to finish the level in such state) for exploration.
Still, I had a lot of fun playing this. Great job! :)
Good submission. For a better puzzle experience - reduce the level of "noise". There were many boxes whose purpose was just... being on the level. Having many objects on the level doesn't make the puzzle more difficult. Difficulty is about figuring out what to do with the boxes. There was a great GDC talk about it. Check it out if you want to continue growing as a puzzle designer. Keep it up!
GDC talk link :
Thanks for the great feedback. I just went back and fixed those levels now that the jam is over.
https://davemorris.itch.io/pinky/devlog/1531792/i-made-an-update
Great game and fun level design. Simple but great execution and found myself wanting to beat every level
Fun!! Great job!
Great job! Love the style of puzzle, i do like that you have a limited number of moves. There can be multiple way that look correct but then you are just 1 move away and turns out it the total wrong way to go , lol
Simple but fun puzzle game. Well polished all around too. The levels progressively getting harder and introducing/combining mechanics was done well.
Fun little puzzle game, the levels are creative and introduce the mechanics nicely! One thing I would like added though is a undo-button so I don't need to fully restart a level every time I make a mistake, but that's a minor thing
Really fun little title. I don't know what it is about jammers and puzzle games, but you guys always kill it :D Fun concept, short, and sweet.
Great job! I really enjoyed all the levels!