I have a small updates that fix the bugs prevent to play game. Now we can play but it's ugly and really in a super insane level that we can not win lol. But I try to solve by add some development in staffs level, stats and player reputations.

This thread is great. I just learned about this jam and sounds super interesting. I was just checking the organizer's website and looks like there are already a ton of games about managing a business and choosing how to invest a budget and please customers. I noticed several ideas in this thread are also very similar to those. I just wanted to let you know. I am still thinking about ideas myself, it's pretty challenging to come up with something original and aligned with the goals of the organizers.
Hey @Gizmo199, you initial screenshots look great. I wanted to let you know that I had an idea a puzzle game around packing shapes that I suspect may be similar to yours. I’m nowhere near being able to share screenshots yet but since you posted this first I will try to differentiate it from yours. Looks like you are theming it around coupons? My idea is for budgeting and investing, definitely no cupons in mine. I just wanted to leave this out in the open as there are many people afraid of their ideas being stolen and likely why there aren’t more people sharing their screenshots :)
Kudos on your work and best of luck!
By all means steal away! I didn't invent shape packing. lol. Yeah, people tend to be scared of "thieves" but are more than likely also "stealing" some idea or concept from another game themselves. lol. If someone steals my idea I would be excited to see how they implemented it differently / better than me personally! No worries at all! I actually got the idea from dicey dungeons myself. haha
And the packing is mostly as a way to create meaningful strategy consideration when purchasing new coupons / selling coupons. Do you want this super good one? Its gonna take up some awkward space. haha. My game is basically going to be a balatro style rougelike, but since your "deck" is always available (e.g. no 'card drawing') I felt I needed some sort of challenge for players so they can't just load up on good coupons as easily. haha.
Looking forward to seeing what you make!! :D
Thanks so much! :D got the shop looking a little better and added buttons for actual gameplay. Haha. Almost got all of the art & systems done and then its just balancing and creating more coupons! Ill update the original post in a bit (been keeping a devlog of all my edits too for when the game releases. Haha)
Woohoo!! Very nice! haha yeah, I feel you on that. As a more programmer minded person myself, I was terrible at art for a looooong time, but eventually you will get there! Just keep at it! :) Eventually I just took like 1 solid month of forcing myself to do only pixel art and study and it really helped a lot.
Can't wait to see what you got! Best of luck! :
Only 9 days left!!! Got the main menu setup yesterday as well as the post round screens. I just need the options menu and win/lose screen and then its just more coupons, sounds, and balancing. I think ill be able to do it within the next 9 days but its gonna take some absolute grinding for sure. Haha