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Bounty Bound's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #10 | 4.318 | 4.318 |
| Originality | #29 | 3.955 | 3.955 |
| Overall | #55 | 3.409 | 3.409 |
| Controls | #60 | 3.364 | 3.364 |
| Fun | #67 | 3.227 | 3.227 |
| Accessibility | #67 | 3.091 | 3.091 |
| Audio | #96 | 2.864 | 2.864 |
| Graphics | #108 | 3.045 | 3.045 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.2
Theme Interpretation
You are a sheriff whose goal is to collect the bounties of outlaws.
Discord Username(s)
Daryuner
GWJ Participation Level
3
Team Size
1
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Comments
Cool game! Like others have said, the movement could be a little awkward at times, but cool lasso mechanic, especially enjoyed that I could catch multiple enemies at once. Nice one!
Thx for playing,Glad you enjoyed
Neat! Good work on the sound effects. I definitely learned to prioritize getting behind cover as I went. The actual act of drawing a lasso around a bandit could be a bit awkward at times, and the lack of a length limit meant I could do a loop around the map and make one big lasso. I had fun, good work!
Thx for playing, will fix those issues post jam :)
Cool game and mechanic. My strategy was staying near the edge of the screen so the camera lets me see guys spawn from further away. The best I could get was $16k.
Thx for playing, glad you enjoyed
It’s pretty difficult, but it has a fun game loop :D
Kinda hard to keep enemies on the screen so that you can lasso them while also dodging the fast-moving bullets. I often wished the game would zoom out a little bit so I could reach them more easily.
Thx for playing, Will fix it post jam
Cool little game!
Thx for playing
Nice work on the emersion and background music. I enjoyed the premise and circling enemies. I really disliked the obstacles. I found myself watching out for the bullets and because they didn’t have a ton of contrast I had to look closely, but as I was trying to dodge around I would get stuck on something and then die. If they either had more contrast, or the obstacles didn’t block your movement I think it would have felt better. Or maybe an accessibility option for either. I did appreciate how easy it was to restart, though I didn’t have a clear idea if I was doing poor, average, or well.
Thx for playing and for the feedback,Will fix the contrast issue
That was fun! I definitely feel like this would be great with a touch screen. I really enjoyed rounding up all of them and getting them all with a lasso in one swoop - I kinda wish you got a bonus or multiplier for lassoing more than one at a time. Overall, great job!
Thx for playing,Glad you enjoyed !
Creative approach to the theme for sure, and a lot of fun to play. I could imagine it being pretty fun as an iPad game. If I could add anything I'd want some kind of additional movement, defensive, or dodge mechanic, even if it was something that was limited number of uses. Or perhaps health recovery pickups if you survive long enough (or hidden in side of objects that can also be broken or grabbed with the 'lasso'). Nice work.
Glad you enjoyed!, also Thx for the idea,i like the crate idea a,d the defense/dodge mechanics
Creative approach to the theme for sure, and a lot of fun to play. I could imagine it being pretty fun as an iPad game. If I could add anything I'd want some kind of additional movement, defensive, or dodge mechanic, even if it was something that was limited number of uses. Or perhaps health recovery pickups if you survive long enough (or hidden in side of objects that can also be broken or grabbed with the 'lasso'). Nice work.
I liked the looping mechanic, I think maybe the only improvement would be that it should require the loop to actually close (and maybe combos for multi-catch)
Thx for playing and I like the suggestion
Very fun, and a really original idea! Loved the lasso looping sound, well done!
Thx for playing
I legit laughed when I understood the game, very great idea ahah and great execution. Short, to the point and fun! Congratz
Glad you enjoyed :)
Great idea to have a lassoing mechanic! If you had more time I would have loved to see a little rope pull animation after catching them
yh,I actually wanted to do it but realized I didnt know how to lol
Hey! Love what y'all did here! The lasso mechanic is really unique! I've noticed that what you can do with the lasso mechanic is to catch multiple people at once - so what I recommend you guys do if you take this project any further (aside of the obvious polish stuff that would come with a project outside of a game jam) would be to have it so the amount of money you get multiplies if you catch multiple at once.
It'll encourage players to take the higher risk of having multiple gunmen trying to shoot at them so they could get more money out of it!
Thx for playing and Great idea honestly,I think I'll implement it
really good gam just I kept drawing outside of the game wich would stop the drawing wich kinda sucked the fun away but thats not your fault and I think this was a great way to use the theme
Thx for playing, will fix it ,thx for pointing out though
Gotta become a literal quick draw to master this game. Was very enjoyable!
Thx for playing
Really liked the mechanic of drawing the lasso to capture the enemies! An original take. The only thing is that the game would get a red overlay after playing for a while? I thought it was a low health indicator at first but it stays on when starting a new game.
Thx for playing, I never actually noticed the red overlay before. ill check it out
Fits the theme well, nice work :)
Thx for playing
The lassoing was super neat! I'm not sure if the sound effects were working in the game for me (I noticed that they were credited but didn't hear them!) — the music was cool though.
Thx for playing and the feedback, my fault on the music though
Haha, this game is so funny to play and the lasso gameplay is super original. Thanks for this game!
Thx for playing it, Glad you enjoyed.i was aiming for something unique