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A jam submission

Bonnie Touches GrassView game page

Collect nature's bounty (flowers) and touch grass as a hedgehog.
Submitted by Chippper, Thallos, GrumpyOldPotato, LohnThom, mdcio — 20 minutes, 42 seconds before the deadline
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Bonnie Touches Grass's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#54.5004.500
Audio#163.8753.875
Accessibility#173.6253.625
Originality#264.0004.000
Overall#383.6163.616
Theme#633.4383.438
Controls#933.0003.000
Fun#952.8752.875

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.2

Theme Interpretation
This incorporates bounty in the sense of an abundance. ie: the bounty of nature. You collect the bounty for your grammy who also has a bounty of grandchildren she is pitting you against for her love, and couch.

Wildcards Used

Starstruck

Implement shooting stars into your game

Source
N/A

Discord Username(s)
chippercompatriot, thallos, LohnnyThreeFeathers, CroakingFrog, N/A

GWJ Participation Level
13, 13, 1, 6, 2

Team Size
5

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Comments

Submitted
  • Very cute cursor
  • Nice, you don't see too many cutscenes in jam games!
  • Artstyle is very cute
  • I've been sneeze-locked—I keep on sneezing, moving a step or two, and immediately sneezing again

Good work!

Submitted

Nice concept, beautiful art, cosy music... overall a very good submission! 

The only note I have gameplay wise would be that the sneezing felt a bit intense - sometimes it was fine, but many times it felt like I could hardly play at all. I think a little bit less sneezing, or sneezing being caused by something the user can control a bit more, would make it a lot more fun. But that's just my opinion - looks like many others enjoyed it as is, so I might just be picky!

Submitted(+1)

First off I really like the shooting star animation for when I'm the favorite grandchild.  I loved the art its very charming and the game overall is very cute and cozy.  I liked the rolling mechanic and having the hedgehog think the actions as they were happening helped me understand what was going on.  From there it was fun frolicking in the field.  Very original well done everybody :D

Developer(+1)

Thank you for the kind words. So glad you enjoyed your time.

Submitted

Really well done on that 8 direction character art, and that cute little roll!

Submitted

The art and sound design were amazing and really cute - I really liked the little hedgehog huffs during the dialogue, that was great lol. The gameplay was pretty cozy and fun too! The only issue I really had was sometimes my flowers would land on obstacles as I sneezed and I couldn't get them back. Other than that I had fun! Nice job!

Developer(+1)

Glad you enjoyed the game!  I got my mom to record the grammy hedgehog dialogue noises, and she did an awesome job :)

The frustration with the sneezing and obstacles is real... we're planning on fixing that after the judging is done.

Submitted

omg that is so incredibly wholesome! she nailed it!

Submitted (1 edit)

Very cute, the artwork is amazingly adorable! I think having some kind of cooldown for the sneeze interval might be nice, I found there were moments where I was stun locked into sneezing 2 or 3 times. That's a minor gripe though since you can roll around easy enough and pick everything up again, really fun and unique concept!

Submitted

Love the art, and the accessibility was really nice to see! Probably the most control over bindings/settings that Ive seen in a jam. Maybe this is intentional, but when running into an area with a few obstacles around, it makes it impossible to pick your flowers back up as they get stuck under the obstacles, and any further sneezes drops more of them into these spots. I made the mistake of trying to go back for my flowers too much and lost most of them haha

Grandma was still pleased with the haul though!

Developer

Thank you for playing and calling out the accessibility. It is something I really try to prioritize and with this one ended up being even more important because one of the developers couldn’t play the game on the web without lowering the grass density :). Remapping controls also helps with play testing because I don’t like arrow keys, but other people find them more intuitive sometimes. 
To your comment on dropping flowers on the rocks one the devs asked me to fix that, and I never got around to it. When I watched others play I saw it really was just frustrating though and is why we maybe could brand this a rage game with a cute aesthetic ;) I think in reality we need to re-think the mechanic to focus on things being fun, not just frustrating.

Submitted

Very cute game! As someone with hayfever I confirm this is what I feel like when I'm out collecting flowers for grandma. I really like the artstyle and sounds. Was a little tough to hang onto my flowers with the frequent sneezing, but had fun regardless! Nice one!

Developer(+1)

Glad you enjoyed it and could relate to our very *realistic portrayal of allergies. Thank you for playing!

Submitted

The sneezing rate could have been a bit lower, which got a little annoying to the end, but otherwise I liked the art and sounds. It was still fun though, even not that much I expected.

Developer

Appreciate the feedback and thank you for playing. I am glad you enjoyed the art and sounds. I agree the sneezing needs some rework to not feel frustrating. One of our teammates was saying we unintentionally made a rage game :) 

Submitted(+1)

love the art! rolling around was super fun, collecting the flowers was very satisfying. Maybe instead of colliding to lose the roll, you stopped if you didn't collect enough flowers in a short time frame? Overall great game :)

Developer

Thank you for playing and the feedback. We have been talking about how to make things feel both more intuitive and less punishing. That is an interesting idea to have flowers increase your time, so if you stop picking up you are just done.

Submitted

The sneeze sounds were so cute! I really loved the art and sounds. It took me a bit to figure out how to play (mostly because I didn’t read the directions very well at first :D) but I had a lot of fun once I got the idea. The only small thing I would like more is if when I sneezed, the flowers didn’t end up too close to the obstacles, so I could collect them again and keep speed.

Developer

So glad you enjoyed the art and sounds. And yeah, one of our team wanted to prevent the flowers from spawning so close to the obstacles, but we never got around to it. In my head it was adding challenge, but also may not be a fun challenge ultimately. Thank you for playing!

Submitted(+1)

Cool game, made my nose itch.

Developer(+1)

Thank you for playing!

Submitted(+2)

Love the artwork and the game overall is very charming.

I did find the sneezing mechanic rather frustrating, I think I encountered this more often than not because it's not super clear where collisions are on objects, so it feels extra punishing.  Perhaps some darker outlines on the objects that can be collided with might help communicate this to the player in a subtle way.

Developer

Thank you for playing and the feedback. And yeah, that is a good idea to make the collision shapes clearer.

Developer

Good feedback! Thank you.