This feels like a good space to walk around in. Really liked the art and the audio is cool too! I saw an enemy get stuck in a chest and other minor bugs but they didn't stop me from having a good time exploring. Cheers!
Micah Arvey
Creator of
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Thanks for playing and leaving valuable feedback, really appreciate it!!
I was trying to walk that line of like making sure everyone that encounters it can be able to have a quick and good time for a game jam time playing / rating time frame. I agree what was left on the table were getting those significantly harder brain puzzlers for more advanced players who understand and appreciate video games and puzzles on a deeper level.
I think this game could significantly benefit from another castle with harder levels and new mechanics. Even the current mechanics could probably be squeezed for a bit more content and difficulty so fair points all around, thanks!!
Good point about mobile game. This whole setup with the gameboy was designed to work with mobile and honestly be a mobile first experience in many ways. For these game jams almost everybody is playing on desktop so I'll factor that in moving forward. Perhaps I'll see about turning this into a mobile app! Cheers!
I really like how you had to place your pieces and not only that, change the timers on them. I could not for the life of me figure out how to pick up the pieces after I put them down rather than simply change their order on the timer queue. Still loved the aesthetic and the animations like the one where the bunny picks up and stuffs that battery into the ruck sack. awesome. well done!
I'm really glad I looked at the gifs before leaving the page I had been playing with only jumps and dashes haha I still got sub 14 seconds though! Then I saw the images and checked the controls again and I was grappling like I was playing cyber hook. I absolutely love this mechanic and its a great reminder for me. Well done! Very satisfying and it feels fair. Good game.

Fun and very cool way to do multiplayer!! I like same computer multiplayer games so I really appreciated that extra effort :) I loved the music and the artwork as well. Very cool colors and fun UI. I wish the screen could have gotten a bit bigger for the fonts but otherwise super cool and very creative! Well done!
Really cool start and agree that the transitions were really good. I like how the ink looks as well! I liked the narrative as well this was a well thought out entry and great execution! I unfortunately ran into a softlock where the dialog never disappeared and I was unable to continue but I still had a great time!
Fun and unique take! Very cool that you used HTML5 and CSS. May I ask what JS framework you used? Super charming artwork and the style is cohesive down to the font. Well done! I thought at first that I was supposed to merge the clock with an 8 but then I figured I was supposed to be making 8s instead to up the clock. Nice work!
Super cool! I like your cover art a lot and your game delivers on the gameplay. Very creative use of countdown and how it might change up a puzzle. I used the wasd and the arrow keys at the same time to mash myself where I was going but probably would have preferred a press and hold approach. I enjoyed it a lot and also really liked that ending sequence when I won. Good game, well done!
Nice work this was fun! I liked the artwork and the unique way each count acted different. I was having some awkward right click things while trying to flick shoot but thats web games for ya. Really great music as well it really helps to set the whole ambiance. The zoom up on shoot is dramatic and cool. Well done!
Thank you so much! Yeah that was totally the idea was to have mobile support by design! Thank you very much for playing and providing feedback it definitely helps me grow. I tend to agree these levels wound up a bit simplistic. Goal was to keep it understandable and short so got that but left a lot of ideas on the table. I also agree its ripe for expansion so not the worst problem to have! Cheers!!
This is awesome! Cool and creative theme usage and great artwork. I got stuck on the level with the 6 button I couldn't figure out how to get to the 0 button. But I still had a great time and the visuals really set a great atmosphere! I love your player character because that's kinda what mine looked like at some point during development lolz so I had immediate connection. Good game well done!
I like the switch up of instead of the ingredients being the key factor its the timing. Really nice ambiance! I thought from the cover image it was going to be a horror game though haha. I was pleased to find it was a very cozy and chill time. The artwork is amazing. The drinking animation is really good. Kudos and great job!
Nice well done its very juicy and fun to play. I kept getting distracted by the smaller other line playhead, not sure if that's meant to distract or not. I also though that one might be an auxiliary one that only hit the center smaller circle's notes? I also was confused whether the colors meant anything or they were just for flare. The artwork is fantastic and a standout. That said the screenshake was getting to me and I had to stop earlier than I would have liked so maybe an option to turn that off would be nice. Great game!!
Really creative and super fun! Well done on this entry the artwork immediately pulled me in from the cover image and the colorful graphics continued to delight all the way through! Amazing that there's a level editor and everything. I had to stop around level 12 but I'll be back to finish them all. Great game!
The visuals here blow me away. Especially when that 3d level hit I was stunned. Great work! Perhaps consider starting the player off with the tutorial whether they select it or not on first play but make it skippable? I clicked play immediately but would have benefitted from the how to play lol. I figured it out and beat it with 52 stars and had an absolute blast doing it. Amazingly creative and enjoyable. Good call to let you pass each level without full completion and also allow turning off the timer. The last level is amazing such a great payoff.
Really well put together I appreciate the death animation and the initial cut scene. I also love it when games pick up from that same place when you hit the start button so that's really nice well done. I also like the gameplay but I would consider starting out slower to let players get the hang of it and also moving the bat higher on the screen to allow for more time to react.
At first I thought I was supposed to collect those but I found out the truth pretty quick XD good game well done
This is an absolutely fantastic game I love the pixelated but readable graphics and the puzzles are so much fun! I especially like it when you
The only "unfair" feeling difficulty was with the jumping one. I had a bit of trouble with the first little jump section but the real issue was that the second section takes place mostly in shadow so the player shadow doesn't show up or generally is not noticeable enough. an overhead light would solve that issue.
Really fun the first time you kick your own ragdoll around and then it was spooky to run into more of them and then it was awesome they even make their way into the mechanics of the game. Awesome. Loved all of it Cheers to a great game!!





