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A jam submission

OvertimeView game page

Even far far away you can still be enslaved to corporate greed.
Submitted by Pontax — 19 hours, 53 minutes before the deadline
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Overtime's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#124.2404.240
Graphics#164.3604.360
Controls#293.8003.800
Overall#303.6913.691
Audio#323.7203.720
Theme#523.6003.600
Fun#713.1603.160
Accessibility#812.9602.960

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6.2

Theme Interpretation
You need to complete bounties to earn more money and progress through the game.

Wildcards Used

Secret Ending

Include a hidden ending or secret room

Baggage

Include an inventory system

Starstruck

Implement shooting stars into your game

Discord Username(s)
Pontax, JohnSch

GWJ Participation Level
5 (3 Pontax, 2 JohnSch)

Team Size
2

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

Really cool game! Can only really reiterate what's been said below but really impressed by all the art, and I too had a liiittle trouble getting to grips with the mechanics. But great job overall!

Submitted(+1)

Looks fantastic. Some weird and funny things in there, like the planet button and just about every word. The card game itself is great. Just a few rules, but so much complexity. Apparently I'm terrible at it though, because my score kept going lower and lower.

Submitted(+1)

Looks very interesting but I couldn't figure out what I was doing so I gave up. I like the art and audio. Good work

Submitted(+1)

Immediately addicted to these kinds of games. Regretfully I problem solve aloud - so shout out to my wife for not questioning things like "Of course he'll turn a Zorble into gloop, rookie mistake..." lol. Fun game with lots of charm and humor, great job!

Submitted(+1)

Fun game, took me some time to understand and get into, but then i entered the flow state. Loved the art, can see inspirations from Rick and Morty. Loved the humor as well, Ishmael craked me up. Really cool and fun game overall.

Submitted(+1)

The art and setup are great!  Mechanics were hard to figure out.  I really like the little sliders and buttons - was there music? I didn't notice any but there seemed to be volume slider for it.

Developer

thanks for playing. Volume slider was for sfx and ambient noise background we had.

Submitted(+1)

I might have just been unlucky but I felt there weren't enough squeeze cards. I was ready to turn my Zop Goobers into Nargles, but then I ended up having to lick them and turn them into Blorpus' which was kind of a bummer

Developer(+1)

yeah I can see where that happens. You never want to lick the nargles. I like tickling the djangles personally myself.

Submitted(+1)

Took a little bit to get into, but clicked eventually. Idea of the game is great, and art direction felt very nostalgic in a good way!

Submitted(+1)

Amazing, silly art and very interesting concept! I think the best thing you could do to teach is ease the player with a couple of simple scripted interactions at the start to help teach the mechanics

Submitted(+1)

Love the art! Well done

Submitted (1 edit) (+1)

This game makes me feel so dumb 😅 I understand the rules, but there’s so many combinations to keep track of that it gets pretty overwhelming. Maybe some accessibility options or an easier way to look up different future outcomes would help. Checking the combination rules each time gets too unwidely in the long run. Personally, I end up overthinking and not doing anything for several minutes, because I’m trying to find the most efficient outcome and it’s hard to track everything in my mind. Overall I like the idea, I imagine a polished version that better communicates the future outcomes and not only the current one would be very fun!

Submitted

I actually went back to it to show it to my friend, on the second time it was kinda easier.

Developer(+1)

thanks for playing. The manual button has been provided for 1 step ahead. Quick reference is the tooltip. But using the manual will be the go to for guidance.

(+1)

Love the humor and the art style! Gameplay is also pretty unique! I wonder if Balatro was a rough inspiration for the cards

Submitted(+1)

Cool art clearly inspired by a show with a Sanchez family ! I had trouble understanding what to do with the employee cards (thought the second slot row was for more gloorble / flungus cards) but I had fun

Submitted(+1)

Really interesting game and cool art! It is nice to play around and see what happens and the “Corporate Training Notes” where really useful.

Great work!

hard to figure out, but fun. the art is nice

Submitted(+1)
  • I appreciate all of the visual/audio feedback for hovering/clicking on different components
  • Case in point, the eyes on the card following my cursor is a nice touch
  • Definitely takes getting the hang of, though it helped a lot when I learned I could hover the worker cards over the ingredients
  • I'm now realizing schloops and djangles are not, in fact, the same thing

51 turns later, and I've made it to 5 moneys!

Very cool and original.

Submitted(+1)

This is so good. I felt like two games, first a puzzle to just figure out wtf was happening, but then the game itself which was a fun strategy game. That coupled with fantastic art and the bizarre humor, chef’s kiss. No notes.

Submitted(+1)

Loved the humor of this one. As others have said, it took me a while to figure out how to play the game. But had a lot of fun once I figured it out.

Submitted(+1)

This took me a little while to pick up, but once I realized hovering over the cards gave little explanations on how it worked it wasn't too difficult. 

This has a cool aesthetic with good attention to effects and a funny setup from the get go. Really sets the tone for the game. Very nice!

Submitted(+1)

I loved this! Took me a while to really figure how to play, but once I did I was hooked. I like the layout and how easy the transformations were to figure out. Not sure what all the buttons at the bottom of the screen did (maybe I missed that info somewhere). But fantastic job all around.

Viewing comments 21 to 2 of 21 · Next page · Last page