Really cool game! Can only really reiterate what's been said below but really impressed by all the art, and I too had a liiittle trouble getting to grips with the mechanics. But great job overall!
Play game
Overtime's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #12 | 4.240 | 4.240 |
| Graphics | #16 | 4.360 | 4.360 |
| Controls | #29 | 3.800 | 3.800 |
| Overall | #30 | 3.691 | 3.691 |
| Audio | #32 | 3.720 | 3.720 |
| Theme | #52 | 3.600 | 3.600 |
| Fun | #71 | 3.160 | 3.160 |
| Accessibility | #81 | 2.960 | 2.960 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6.2
Theme Interpretation
You need to complete bounties to earn more money and progress through the game.
Wildcards Used
Include a hidden ending or secret room
Include an inventory system
Implement shooting stars into your game
Discord Username(s)
Pontax, JohnSch
GWJ Participation Level
5 (3 Pontax, 2 JohnSch)
Team Size
2
Comments
Looks fantastic. Some weird and funny things in there, like the planet button and just about every word. The card game itself is great. Just a few rules, but so much complexity. Apparently I'm terrible at it though, because my score kept going lower and lower.
Looks very interesting but I couldn't figure out what I was doing so I gave up. I like the art and audio. Good work
The art and setup are great! Mechanics were hard to figure out. I really like the little sliders and buttons - was there music? I didn't notice any but there seemed to be volume slider for it.
I might have just been unlucky but I felt there weren't enough squeeze cards. I was ready to turn my Zop Goobers into Nargles, but then I ended up having to lick them and turn them into Blorpus' which was kind of a bummer
Took a little bit to get into, but clicked eventually. Idea of the game is great, and art direction felt very nostalgic in a good way!
Amazing, silly art and very interesting concept! I think the best thing you could do to teach is ease the player with a couple of simple scripted interactions at the start to help teach the mechanics
This game makes me feel so dumb 😅 I understand the rules, but there’s so many combinations to keep track of that it gets pretty overwhelming. Maybe some accessibility options or an easier way to look up different future outcomes would help. Checking the combination rules each time gets too unwidely in the long run. Personally, I end up overthinking and not doing anything for several minutes, because I’m trying to find the most efficient outcome and it’s hard to track everything in my mind. Overall I like the idea, I imagine a polished version that better communicates the future outcomes and not only the current one would be very fun!
Cool art clearly inspired by a show with a Sanchez family ! I had trouble understanding what to do with the employee cards (thought the second slot row was for more gloorble / flungus cards) but I had fun
Really interesting game and cool art! It is nice to play around and see what happens and the “Corporate Training Notes” where really useful.
Great work!
- I appreciate all of the visual/audio feedback for hovering/clicking on different components
- Case in point, the eyes on the card following my cursor is a nice touch
- Definitely takes getting the hang of, though it helped a lot when I learned I could hover the worker cards over the ingredients
- I'm now realizing schloops and djangles are not, in fact, the same thing
51 turns later, and I've made it to 5 moneys!
Very cool and original.
Loved the humor of this one. As others have said, it took me a while to figure out how to play the game. But had a lot of fun once I figured it out.
This took me a little while to pick up, but once I realized hovering over the cards gave little explanations on how it worked it wasn't too difficult.
This has a cool aesthetic with good attention to effects and a funny setup from the get go. Really sets the tone for the game. Very nice!
I loved this! Took me a while to really figure how to play, but once I did I was hooked. I like the layout and how easy the transformations were to figure out. Not sure what all the buttons at the bottom of the screen did (maybe I missed that info somewhere). But fantastic job all around.






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