Pretty good game! Especially like the art direction
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Buddy's World!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #114 | 3.250 | 3.250 |
| Originality & Innovation | #239 | 2.500 | 2.500 |
| Fun & Game Design | #240 | 2.500 | 2.500 |
| Overall | #249 | 2.460 | 2.460 |
| Audio | #274 | 1.950 | 1.950 |
| Theme | #331 | 2.100 | 2.100 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
(REQUIRED) Your game's gd.games url here.
https://gd.games/buddys_world/buddy-s-world-
Comments
This a good game, idk how you made it in such a small time frame. That's actually cool.
Pretty fine concept! I like the idea and it has a lot of potential. Nice work!
good game and visuals, really enjoyed it. the movement needs improvement and the game will be better.
There are some glitches and confusing moments, but keep it up! You are starting this journey as game dev and I'm sure you have a lot of potential. Models and overall feeling is nice.
Thank god i lost my headphones 3 days ago, that's all i can say about the audio.
The controls were okay, the jump is a little annoying but other than that there isn't more to say about it.
Level design is kind of confusing, the lack of instructions anywhere doesn't really help.
Personally I'd say the best thing about this game are the models, i really love them! But other than that, everything else was a little big bad, especially the audio. But with some rework on those aspects I'm sure you can turn this into a great game! :D
Honestly, the game as a whole doesn't look very good...
The text is quite difficult to read...
The controls are generally okay, but I don't really like the fact that the jumps are quite small compared to the obstacles.
Also, of course, there's a lack of music.
This game could have potential in Roblox, but definitely not here
Honestly pretty good, im not even kidding your game uses the same outline extension my submission "rapid recoil" uses lol. although its missing sound, and needs some more visual cues for enemies and stuff, and the jump animation is really glitchy for some reason. nonetheless there's a lot of potential here, I would fix most bugs before finalizing it though


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