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(+1)

Okay, first of all - I love the whole “memory + sound-based gameplay” combo, that’s such a cool idea! It took me a second to fully understand what I needed to do, but once I got into the flow it became really fun. The only thing that felt a bit off to me was that the soundtrack volume can get a little too high at times, which made some of the specific sound cues harder to hear. Another thing that came to mind while playing is that I couldn’t replay the selected “node,” so if I didn’t remember it exactly I had to start guessing a bit. Not sure if that’s intentional though. Other than that, great game! 

Saved it for another playthrough later on

(+1)

Thanks for the feedback, and thanks again for testing the PC build. I adjusted the audio last minute, so latest build should be better. I just ran out of time to make  separate Music and SFX busses. There are a few other things I'd like to add, so I'll probably update after the jam.