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A jam submission

Number, PleaseView game page

A 1950s switchboard sim. The lights are blinking, the chaos is arriving. Keep the town connected — one call at a time.
Submitted by CourantStudios — 3 days, 21 hours before the deadline
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Number, Please's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#34.6674.667
Music#283.8813.881
Sound#603.5713.571
Overall#773.8103.810
Aesthetics#943.9523.952
Mechanics#1453.5243.524
Fun#1783.4053.405
Story#2252.5242.524

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Sound FX, Icon, Music - see credits on page for detailed list

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Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted

This game is very nice and it is surprising how good one become with a little practice.

The vibe and period feeling of the 50s got really nailed here!

Submitted

simple but fun game, surprisingly gets hectic really quickly. Did a few shifts and enjoyed my time with it :D

Submitted

This game was a lot of fun! I like the old-time music.

I played for a few shifts. At first I thought it would have me complete ~3 shifts and then there would be an end screen. But I guess it just keeps going forever? 😅

Submitted

Great game. I initially had the same idea but did not have a good idea to make the call assignments. making them by street is great and giving it as text. I really enjoyed my shifts. Thanks for making the game.

Submitted

What a challenge job it is! 😂Good game

Submitted

This was fun to play. I thought your design, the switchboard, the blinking light and the overlays very well thought through. The tunes gave the right vibe and speed testing/ rating the players capability was a fun addition to it. Congrats on the game! 

Submitted

This was fun to play. I thought your design, the switchboard, the blinking light and the overlays very well thought through. The tunes gave the right vibe and speed testing/ rating the players capability was a fun addition to it. Congrats on the game! 

Submitted

I really enjoyed the overall atmosphere and aesthetic—you did a great job creating a unique and immersive vibe. The switchboard-style gameplay is a very clever interpretation of the theme and felt fresh. At times things got a bit chaotic and the pace felt a little fast, which made it slightly hard to fully get comfortable with the mechanics at the beginning. But once it clicks, it becomes quite engaging. Overall, this is a very solid and polished jam entry with a lot of personality. Great work!

Submitted

Well done. But quite chaotic. : D

Submitted

I love your take on the same idea!

I really like the theme and atmosphere you created, and the complexity of the exchange! I would have liked to do the connections myself (tried to click and drag like a fool a couple of times), but considering the pace, I see why you did it this way.

All in all, I think this is very atmospheric and solid little game!

Submitted

Excellent job, really loved the theme - i went from hopeless to exemplary :D. Good job!

Submitted

Wow that was a solid game. Very well done. Thank you for submitting this solid, polished jam game.

Submitted

Loved the aesthetics of the game and the concept of being a switchboard operator hahaha! The ambience was also on-point and I think this was a very clever interpretation of the theme! The only thing I have to say is that the pace goes up to fast and I couldn't get used to it at first (skill issue honestly ahhaha)

Submitted

Wow! loved the aesthetics!
Great job!

Submitted

Love the style and the inspo! Could've been a bit more challenging to get a good rating in the game. And maybe some kind of levels with progression in the difficulty. Overall i really enjoyed!

Submitted

Nice take on the theme, I actually considered making a similar game in the beginning. Really liked the atmosphere and aesthetics in your game. Well done!

Submitted

The music is really fitting and the gameplay quickly gets more hectic with a bunch of calls coming in. At some point I felt like I was hindered by the text especially later in the shift when they start piling up. Had to wait to see who I needed to direct to when there was about 2 in running in the back.

Submitted

I like the game. Gets very frenzied but in a fun way. The 1950 aesthetic and music choice are on point. Well done.

Submitted

Great game! It looks like we both picked the same telephone operator idea :) The pace does go up very quickly, though.

Submitted

I liked the raising chaos! :D It was fun to play. 

Viewing comments 31 to 12 of 31 · Next page · Last page