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Buried Frequency's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #11 | 4.000 | 4.000 |
| Story | #29 | 3.900 | 3.900 |
| Aesthetics | #62 | 4.100 | 4.100 |
| Theme | #97 | 4.200 | 4.200 |
| Music | #120 | 3.500 | 3.500 |
| Overall | #258 | 3.250 | 3.250 |
| Mechanics | #292 | 3.050 | 3.050 |
| Fun | #406 | 2.700 | 2.700 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
3
Did you use any existing assets? If so, list them below.
N/A
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Comments
Great work from the whole team. Fab story driven game.
First of all, the submission page is excellent. The presentation immediately grabbed my attention and set the mood before I even started playing.
The atmosphere throughout the game is fantastic. The visuals, sound design, and overall aesthetic work together really well and create a genuinely intriguing experience. I was constantly curious to see where the story was going next.
What impressed me the most was how unique the concept feels. The switchboard mechanic, the mystery, and the setting all come together in a very memorable way.
It's easy to see how much care went into building this world and establishing its tone. Great work to the whole team, and congratulations on a very creative and atmospheric entry!
nice game, was happy to play it. it could be a little bit faster pace. but overall very good.
I'm looking forward to seeing where this goes! Disappointed that it ended so soon, but the atmosphere is great.
I made it to the "to be continued" and am thoroughly impressed! Sound design is probably the best part, especially the voice acting. Awesome work and I'd love to see development continue on this.
Also, out of curiosity... did you use AI for the graphics? I can't quite tell, but they look nice.
Hey Nice start to a game. Very intriguing premise.
Thank you! We're excited in coming up with an intricate puzzle mechanic to make these calls headscratchers as well as adding more lore through dialogue and documents.
The atmosphere on this game is really great, and the story super promising! It got me hooked into what this Mayor Dalloway is up to with the excavations (and also what happened to the Trulls' dog?)! I am not sure I fully understood how to know which cable to plug, or if it made a difference which one to use. But I think this is more related to the time constraint of the Jam. Excellent entry! :)
The atmosphere on this game is really great, and the story super promising! It got me hooked into what this Mayor Dalloway is up to with the excavations (and also what happened to the Trulls' dog?)! I am not sure I fully understood how to know which cable to plug, or if it made a difference which one to use. But I think this is more related to the time constraint of the Jam. Excellent entry! :)
Hello, thanks for the feedback! We're happy to hear that you've enjoyed our entry. We spent a fair amount of time selecting and modifying samples as well as a few edits towards the art to really hone in on a certain vibe. We're excited to continue the story further and flesh out a lot of the lore. There wasn't an indicator to point the player to the correct cable to use and like you've mentioned, the time constraint had an effect on this. We hoped that the player would try each one xD. We will aim to make the puzzles pretty intricate in the future.
Very nice, i really like the Art and atmosphere also the UI is really well done. But i would wish for subtitles, i couldnt hear all of the voice what has nothing to do with your game, only because of some hearing loss. But overall i really like it.
A bit more gudiance at the beginning would be great but its intuitive enough for the start.
Hello, thanks for the feedback! We'll definitely add in subtitles as well as sound slider adjusters to increase accessibility! We will also look into the flow of the gameplay loop so that we can get our players more acquainted.
Good atmosphere and very interesting idea.
But I only managed to connect 2 wires before the “normal call”… I think I missed something =P
Thanks for the feedback! We spent a bit of time nailing the atmosphere and having the SFX match the ambience of the room. We had fun coming up with a short narrative for the game jam and we have an idea of the direction we'd like to go in next.
You didn't miss anything! You've successfully reached the end of our game. We're planning to create an intricate gameplay loop in the near future!
Sound is great, the mood and aesthetic is great, the story what little of it I experienced sounded interesting and mysterious. However, I needed a tutorial or some more instructions just to get me off the ground, I was left a bit perplexed and therefore unfortunately didn't manage to progress far. Keep up the good work!! Good jam.
Sound is great, the mood and aesthetic is great, the story what little of it I experienced sounded interesting and mysterious. However, I needed a tutorial or some more instructions just to get me off the ground, I was left a bit perplexed and therefore unfortunately didn't manage to progress far. Keep up the good work!! Good jam.
Thanks so much for the kind words and for taking the time to play our game! The feedback on the tutorial is completely valid, hopefully we can expand on our idea further and improve on that aspect . Really glad the atmosphere and story left an impression despite the gameplay being a bit rough . We appreciate your encouragement Orangudan
Such an interesting game with really good atmosphere. Didn't really get how to play other than putting the cord into the connection when it lit up, but with more instruction I am sure this will be awsome!
Glad you liked it and that you have faith in it! You're not the only one, many other also requested more guidance for the puzzle in the beginning! Thanks again!
Everything looks great, and the ideas behind sound really intriguing. I'm sure you guys got a lot of work to finish this, but its more of a sample than a game really, hence my overall.
Appreciate it! It is a sample for sure, we definitely learned a lot in our first jam about what we can and cannot achieve in a short timeframe. Haha, we had discussions at the mid-way point about how we are going to just focus on making one thing good so we tried for the atmosphere. We hope to flesh out story and gameplay! Thanks for your feedback!
Wow! This is a really intriguing start to something here. I'm still not sure I plugged the things in right, but the atmosphere, SFX, subtle storytelling is really promising. I made it 2 calls in I think and got a continued prompt, so I hope it does so. Nicely done!
Hey, thanks for your feedback. Glad you liked the atmosphere, SFX, and storytelling :) We hope to continue on this idea.
lots of potential love the look and theme, I played a couple times to make sure I wanst missing something. The first connection on box 4/4, I hear the guy talk, but the second green dot on 1/1 I couldnt get anythng else to happen, I mocked with the radio frequency awhile. Look forward to playing a complete version or maybe I need guidance on what to do.
Thanks for taking the time to play! It's definitely a prototype of a prototype atm, haha. Really glad you made it that far! We want to continue working on this, for sure!
You did such a good job on the intro for this! The overall tone was spot on. As far as the puzzles go though it could use a bit more guidance. I tooled around for about 5 minutes on the switchboard but I only ever got static.
Tysm! We hope to add more to the puzzle including more clear guidance at the beginning! Really appreciate your feedback!