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Chain Craft's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Technical Execution | #10 | 2.642 | 2.692 |
| Polish & Presentation | #11 | 2.566 | 2.615 |
| Scope & Completion | #12 | 2.566 | 2.615 |
| Gameplay & Core Idea | #12 | 2.566 | 2.615 |
| Overall | #13 | 2.461 | 2.508 |
| Creativity & Theme Interpretation | #22 | 1.963 | 2.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really enjoyed my time solving the puzzle for each level! its getting harder, but I got the fire :)) the shop is kinda expensive too :') its pretty polished game! Good work!
Thank you so much! I'm glad you enjoyed solving the puzzles and made it all the way to the fire 😄. It's great to hear that the increasing difficulty felt engaging.
And yes, the shop is expensive, I was trying to make the power-ups feel valuable, but I'll definitely take another look at the balance.
Thanks again for playing and for the kind words about the polish. I really appreciate the feedback!
super clean gg
Thank you so much! I’m really happy you enjoyed the game. And yes, some parts can definitely get difficult 😄. I’ve been getting helpful feedback about the balance and progression, so I’ll keep improving that. Thanks again for playing and for the kind words!
Love the puzzle game, made it to level 4, and then it felt like I could not beat it. But would love to play this a bit more when it’s balanced a bit more.
I hope this photo give a help for now, these are the full 5 chains.
Was an interesting play. I love puzzle games but at times, it did feel like it was unbeatable... truly god level RNG is required lol
Thank you so much for the review! There’s definitely some luck involved, but I’ve tried to keep it from becoming too RNG-dependent. I think part of the frustration comes from not yet knowing the merge chains in advance. For example, if you know that two mulberry leaves create a silkworm, you can plan where to place the merge so future silkworms end up close together.
Since I already know all the chains, I’ve been able to complete the stages consistently, even while intentionally making inefficient moves, so your feedback helped me realize that new players may need better ways to learn and predict upcoming merges. That’s something I definitely want to improve, so your comment was really valuable.
Pretty polished and clever! i think the only thing lacking to me is a bit of tutorialization and maybe a recipe list would also help!
Thank you so much! I’m really glad you found it polished and clever. And yes, I completely agree about the tutorialization and recipe list. A few other players mentioned similar feedback, and I realized that knowing the merge chains ahead of time makes a huge difference in planning strategically. That’s definitely something I want to improve in future updates. Thanks again for playing and for the helpful feedback!
Very polished puzzle game
Thank you so much, I really appreciate your feedback.
i'm not sure what i'm suppose to do
Move any item by mouse or by touch on mobile device.
You cam move any item one cell at any direction.
Merge similar items to get a new item, till reach the level target.
Manage space, movement, and use power ups to reach the goal.
Great entry!
Nice background music, great sfxs and genius level design. Sİmple but effective. Loved it.
Thanks for your time, and feedback, Really happy you enjoyed it.