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A jam submission

The Blob GameView game page

Lead your cute purple Blobs in their fight against the evil red Blobs!
Submitted by shellan — 8 hours, 1 minute before the deadline
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The Blob Game's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#394.2354.235
Overall#413.9713.971
Music#613.7063.706
Fun#883.7063.706
Mechanics#963.7063.706
Story#1133.1183.118
Sound#1263.3533.353
Theme#2353.6183.618

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
All sound effects are from freesound.org, and they were all Creative Commons 0, so completely free to use. I also had the musics I have used from a humble bundle pack I bought earlier, cannot check the developer name currently but can provide it if asked for.

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Comments

Viewing comments 31 to 12 of 31 · Next page · Last page
Submitted

Super impressive game! Like Mewgenics but way more relaxing. Nice vibes and nice mechanics. Really well done game, wish I could have spent more time with it and actually beaten it, I think it's super neat. Thanks for sharing!

Submitted

It is absolutely adorable and a game you can get hooked on. I'm looking forward to seeing future updates for this game :)

Submitted

I like the visuals and the overall gameplay design. It’s satisfying just watching the little blobs wander around! One small suggestion would be to integrate the tutorial more naturally into the gameplay so there’s a stronger sense of progression and discovery. That said, for such a short development time, it already does a great job showing off a really promising idea. Great work! :D

Submitted

i really enjoyed the gameplay, just addicted to it, the loop is great, the visuals are so charming and i easy just played one chilled hour.

great job

Submitted

really ambitious concept with the breeding! gameplay loop can be quite addictive, building an army of unstoppable blobs. I really enjoy the gameplay loop between prepping in the base and the action phase out in the wilderness.

Submitted

Amazing game. Loved the gameplay as well as design. The mechanics were really well made. Overall brilliant work.

Submitted(+1)

This is a good concept. There is a lot of information thrown at the player at the start. I think some of the information should be left for after the first trip to the wilderness to break it up. I do like mixing the different blobs and mutations together. One small nitpick is not being able to see a blobs stats in the wilderness selection screen. Aside from that, this was a very interesting game. Good job!

Developer(+1)

Thx for the feedback! Actually if you click a blob twice on that screen you can see their stats but I guess I forgot to communicate that to the player, sorry! Glad you liked it

Submitted

This game was pure fun — I loved watching these little blobs moving around and doing their thing. I really liked the concept of the game, and having a two-sided screen for gameplay felt great too.

The mechanics were smooth and clear, and the breed-and-bond system was a really creative feature. Great game, kudos!

Submitted

I've got a king! Very nice game, I liked the style and music, although it kinda feels that I'm actually invading red slime in this game, and not the other way around.

Submitted

Excellent game, I enjoyed it greatly
Made a lot of bonds

Submitted

I loved your game! I really like the hand-drawn style (can't wait to see how you'll redraw the Warren and Wilderness!) as well as the adorable little blobs with their cute little mutations, and how they pile up! The atmosphere created by the music and sound effects is really cozy and relaxing.

The mutations could maybe be a bit more visible, it was sometimes hard to differentiate blobs in the Warren and the Wilderness. Also, the blobs were displayed below the bushes, which made it hard to follow the action. And I think the UI could also be a bit more intuitive (less clicks for a given action), but I don't know how exactly.

What I loved most was the core mechanics, the breeding of blobs. It is so fun to see our little army of cute monsters grow, with more and more mutations each generation! And while it is easy to do (you just select two blobs), it is a bit harder to get what you want. You have to take into account their relationships, their individual characteristics, their mutations... There is a lot of combinations you can try!

But I must admit, I got pretty lucky and got this little guy quite early ^^


Submitted

This is really cute and fun! At first I was a bit overwhelmed by the tutorial, I think it should of led with how to send out your lil guys and gather food as I was a bit stuck initially but having the help button really... helped! Over super creative and well made :)

Submitted

Good job, I think the breeding mechanics were cool. I definitely would've enjoyed a 4x and 8x speed. Breeding would've also been easier if I can see their stats within the UI on the breed page or on mouse over or something. I really like the hand drawn aesthetic that was very unique

Submitted

Not my usual game but loved the aesthetic. Good job!

Submitted(+1)

Cool concept!

I think my blobs bugged a little because I managed to send 6 blobs to the wilderness despite only having 3 on the left-hand map to start with.

I was waiting to see when they would return, and then realised it's a manual recall button.

When I recalled my "six" blobs back to base, I lost four of them and only had two left. I started breeding and then they were unavailable for dispatch because of the cooldown.

I think the cooldowns between breeding are a tad long!

Overall though, it's a fun idea and the two map split and breeding mechanics are pretty nifty!

Developer

Thx for the feedback, I know there is a bug, when on mobile if you click on a blob on the party ui, if it is on a specific part, you trigger the party ui again and then blobs duplicate. But it shouldn’t have been the case on a pc, did u perhaps play on mobile? If not if you can share more details, as much as you remember, like what happened or what you have clicked, I would appreciate it so much, thx again!

Submitted

Great game. Looks very nice, and I like the idea. Only the pacing was a bit slow for me, with too much idle time. Anyway, good job!

Submitted

Really liked the hand-drawn visual style of the game! The art gives the project a lot of personality, and the whole presentation feels playful and charming.

It definitely stands out visually among the jam entries.

Submitted

Cute

Submitted

Yo, this is cool. It's so well made and yet so simple. Only two properties. Attack and foraging and then a crap ton of modifiers is genius. This game has so much depth its crazy. You should be proud of this project. Thank you.

Submitted

Love the art! Very charming. 

Viewing comments 31 to 12 of 31 · Next page · Last page