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A jam submission

Bond & BladeView game page

Forge bonds. Unleash combos. Survive the dungeon.
Submitted by Marlon, Zadventrue — 1 day, 2 hours before the deadline
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Bond & Blade's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#773.8103.810
Mechanics#783.7623.762
Fun#1153.6193.619
Music#1183.5243.524
Sound#1373.3333.333
Story#2252.5242.524
Aesthetics#2663.3813.381
Theme#3563.1433.143

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
2

Did you use any existing assets? If so, list them below.
Font Alagard by Hewett Tsoi dafont.com/alagard.font UI Buttons Fantasy UI Button by StumpyStrust opengameart.org — CC0 3D Assets POLYGON Dungeon Pack by Synty Studios syntystore.com — via Humble Bundle Menu Background Cold Scene by Ironthunder opengameart.org — CC-BY 3.0 Music Chosen One LOOP — Jacob Lives (menu) Death From Above LOOP — Jacob Lives (battle) Land of Heroes Alt LOOP — Jacob Lives (victory) SHORT Peaceful #5 LOOP — Jacob Lives (game over) gamedevmarket.net — Complete Bundle Fantasy Action RPG via Humble Bundle Voice & SFX Male Characters Bundle — GDM Female Characters Bundle — GDM gamedevmarket.net — via Humble Bundle

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Comments

Submitted

Looks great overall. I really liked the level design and the combat system. It’s also nice that you added background music, sound effects, and a proper UI - it makes the game feel much more complete. Good job.

Submitted

Nice game. Liked the combo moves.

Submitted

I like the music it is very dramatic.

Submitted

This was fun. Easy to understand what I'm supposed to do. Nice environment. Combos are a good idea, although in middle of game was some difficulties to remember whose combos do what.

Submitted

Love the TRPG gameplay 😄

But it would be great if there was a grid indicator to show the character’s attack range.

Submitted

Big RPG fan and this hit the spot. Loved every bit of it.

Submitted(+1)

I liked it!  I made it to level 8.

I know you explained how the combo attacks work on the itch page. But when I was playing in full-screen, I couldn't remember what the different attacks were so I was just using them at random. 😅

I wasn't sure what was going on with the circles in the corner. Something about charging up the combo attacks, but it wasn't really clear.

Submitted(+1)

Pretty good game, overall it's great, it's fun makes you think the next movement, but makes having no tooltip to see what kind of damage, estimated damaged, etc.. Do when you run hover the button is a problem the more you play, but since here most have the same level of damage it's doesn't affect much.

Submitted(+1)

Very cool game for a jam.  Runs great!

Developer

Thank you, everyone, for all the feedback! I really appreciate all the comments!! For me, it’s really important to receive these messages. It’s inspiring to see other indie game developers and check out other projects made with love and dedication. I will play your games during the week!

Submitted(+1)

Almost Baldurs Gate 3. I like this style

Submitted(+1)

Solid tactics game built in a short time is no small feat. The shaman's healing ability could be beefed up a little, it was tough to keep up with damage on the warrior. As a prototype it does the job, you should put more work into this one. 

Submitted(+1)

Nice little game, would love to see the concept developed further.

Submitted(+1)

Nice little tactics game. I'm not that great at them and died at wave 8, but it was fun to think about how to tackle the enemies.

Submitted(+1)

I was confused on what triggered the combos, but I tried to use them any time I had one!

Quite a few UI things I'd complain about, but overall, it got the job done!

Submitted(+1)

 I lost my warrior and then everything went south from there. Great use of art and audio assets, effective UI if only a little lean. Wonderfully executed, great job.

One note: the game page mentions 10 waves, then 6 waves, but I died on wave 11?

Submitted(+1)

Making something like this for the game jam is really cool man. It's a bit basic as is, but it's a really strong foundation to keep building off of. Good work!

Submitted(+1)

Good work on this one!

Submitted(+2)

I really like this! the combos were making me think of dragon age origins, but once I got into the battle was more like xcom or shadowrun (also great games). the combos are a cool concept that adds depth but it wasn't totally clear to me what the conditions were on them being eligible. nice entry!

(+2)

Great work! I really like the music e the gameplay is fun as well!