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Five Days Till Vacation's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #26 | 2.546 | 2.750 |
| Boss Battle | #31 | 2.006 | 2.167 |
| Art Style / Visuals | #34 | 2.083 | 2.250 |
| Overall | #35 | 1.929 | 2.083 |
| Audio / Sound Design | #43 | 1.080 | 1.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Theme & Boss Battle Edition?
You play as a boss at the office, but the final boss battle is a fight against your own laziness. By Friday, you must finally get some work done before vacation begins.
Game Engine?
Unity
Game Engine / Tools (Other)?
None
Self-made & used stuff?
Homemade Graphics/Art (e.g. models and/or textures)
Have you joined a game jam before?
Yes
Roughly how much time did you spend developing? (in hours)
36
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Comments
I think the idea was funny, hard game too, but it has no audio and animations rlly, it wouldve been cool if you like stuck your hands out to time on the keyboard or answer the phone or something.
Nice game, the png art is a good idea (i used it too!), it's just needs some polishing.
The game is very challenging, for a jam is better to keep things simpler so to let everyone enjoy your game, maybe experiment on some kind of passive progression even when you loose. I didn't see the theme fit that well (if i'm the boss i should be able to do what i want haha)
Some sounds would have been nice for the phones questions and secretary.
That said, This is a very original game, with more polish i could see this as a very valid FNAF like!
Very good job! šš
Maybe it's bc i didn't manage to complete the week, but i dont see any bossfight. From the third day is really challenging :)) But I liked that! It gave me FNAF vibes. Keep it up!
Fun game! I enjoyed the ramping difficulty through the week, almost made it through day 5 but never quite got there.
I liked that time slowed down toward the end of the day, felt very real.
Some SFX cues from the visitor or secretary would be nice.
Oh this is so cool! Love the style and gameplay. The controls feel a bit awkward for me though.
Hey malinakalina, I really liked the concept behind your game!
You avoided the generic boss fight stuff and get the boss ref from everyday life, which I thought was a amazing interpretation of the theme. When I was close to finishing my own game, I even thought I should have approached this jam theme in a similar way, so congrats on that idea.
Iām not sure if there was an upload issue or something on my side, but your game was the only one where I couldnāt hear any audio. Because of that, I couldnāt properly evaluate the sound design experience :(
Overall, great game, great job!!
Thanks for the review!
I actually recorded all the sounds and wrote the soundtrack, but I ran out of time near the end and couldnāt add them to the game before release, haha