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Dead Wait's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #627 | 1.595 | 2.000 |
| Aesthetics | #653 | 2.051 | 2.571 |
| Theme | #669 | 1.823 | 2.286 |
| Story | #682 | 1.254 | 1.571 |
| Fun | #697 | 1.709 | 2.143 |
| Mechanics | #718 | 1.709 | 2.143 |
| Overall | #724 | 1.709 | 2.143 |
| Music | #745 | 1.026 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
Several assets from the GDHQ filebase.
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Comments
Good attempt at a bullet heaven! Unfortunately alot is missing and as long as I move in a straight line I will never be hit. I never found power ups even when I checked most of the map. I liked the main menu animations that flip like a book. I'm going to guess that you incorporated the theme by having power ups be connections to allies which if that was the case it would have been very solid. Keep up the good work!
Good attempt at a bullet heaven! Unfortunately alot is missing and as long as I move in a straight line I will never be hit. I never found power ups even when I checked most of the map. I liked the main menu animations that flip like a book. I'm going to guess that you incorporated the theme by having power ups be connections to allies which if that was the case it would have been very solid. Keep up the good work!
Kinda hard to rate just basically a prototype for a larger game, but I thought the coat hanger as the starting weapon was funny.
It does make me wonder what was supposed to be the theme interpretation for this game?
Every 15 seconds an ally powerup spawns offscreen that spawns a 2nd attacker, up to 7. I found them to be hard to find. probably something I should have changed in hindsight.
The volume slider was a really good idea. The zombie SFX gets annoying pretty quickly, but overall it’s a good foundation for a fun experience.
For sure a really solid base of a game! Sound defaulted to zero but I realised my second time around to get all the zombies in my ear haha. I really enjoyed throwing things at them and their death animation was super satisfying. Well done and great job!
I didn't seem to get any upgrades on my playthrough, maybe it just takes a lot longer? Enjoyed seeing the shadows of coat hangers flying through the air! Really cool main menu as well, though all the sounds defaulted to 0 for some reason? Really impressive getting fully animated models in there as well, nice work!
Nice work! I know you didn't get as much done as you wanted, but this seems like a good base that you can expand on. I really liked the mechanic of "upgrades" by finding more people to join in fighting with you.
I think I found a couple bugs
Otherwise, nice job!