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Tomato Ducks!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #128 | 3.585 | 3.585 |
| Mechanics | #202 | 3.321 | 3.321 |
| Overall | #267 | 3.226 | 3.226 |
| Theme | #267 | 3.472 | 3.472 |
| Sound | #352 | 2.660 | 2.660 |
| Story | #396 | 2.038 | 2.038 |
| Aesthetics | #426 | 2.849 | 2.849 |
| Music | #594 | 1.566 | 1.566 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
PressStart2P font from Google Fonts, Godot Icon
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Comments
Great little game well done!
The game was really pretty fun. The arrows was a nice touch. The best part was the duck all coming together like some duck horde.
Thanks for the the fun
It was quite fun actually. I like the idea you get to pick up other ducks to shoot with you. Perhaps after the jam, you can replace tomato to something relatable to ducks.. perhaps reverse the usual nature pray... like duck's revenge. So instead of tomato, perhaps change to something like alligators or eagles flying across the screen. And the arrow is a bit thick, i think instead of that since this is a mouse game, put something where the pointer is can hint where the bullets (or shoot out duck spits?) and try to drawn the eagle or disgust the alligators to sink LOL. Not sure, but you do have the fun element and the control is smooth so the game is kinda fun to play.
If you get time, please try out my game and give me some suggestions too! I can see that you do have good ideas so perhaps you can help me with some to help me improve my craft. This is the first time I make a game and join a game jam so took me awhile to figure out what to do (or just have ideas what to do). But I love playing others game too as I feel i have so much to do still.
https://kirkovski.itch.io/muz-connect
I may not get around to rating it before the deadline, but I’ll try to check it out if I remember. Thanks for the ideas!
No problem!
You don't have to rate mine if you don't have time. Suggestions will be welcomed even after the jam :)
It's a quite enjoyable and positively bizarre experience! Interestingly, on my first run, I didn't realize I could use the keyboard, so I just moved using mouse-click 'rocket jumps' and successfully reached the end with my duck friends. Great job!
You're not the first one to report this! Maybe I should've added instructions to the game idk. Or maybe it's better to just use the shooting?
Well, it could be a specific mode in certain levels, a penalty, or just a mechanic for the early game.
That was a fun little game. The recoil felt fun!
It would be really cool to see obstacles that can kill you if you don't control your recoil or its direction!
Well done! There is so much you can do with this!:)
Nice game, little short, but core mechanic of connecting with other ducks worked well, very satisfying to see your firepower multiply up. Well done!
Short but fun. I didn't realize you can move with WSAD at first and just clicked the mouse to reach the goal. Then I played again with WASD and it became so much easier. I got curious and let all the other ducks died and head to the goal and it and I still win the game tho.
I didn't have time to do more. Probably should've made it have a counter at the end giving you a score based on how many ducks you saved and also let the player duck die
That squish! Ducks don't like tomatoes ?
So cute game!!!
Cute game with ducks. i like what you have done with connections theme here. I would have loved a background music though while playing and some levels. Overall great job though.
Short and sweet! also it is not that big of a deal but recognized the Godot Icon I assume it was a placeholder that you didnt have time to replace but iirc you have to credit the icon creator if you use the godot icon in the game.
Added to the submission details! Also I included the license link so I think that's enough if I understand correctly
Cute game!
thank you!
That’s a great game idea. I didn’t know that tomatoes are the natural enemies of ducks ;-). You learn something new every day.
I think it’s very well executed and a top-notch achievement.
I didn’t know either until @happybloke pointed it out! How foolish I was to not realize earlier!
I can see the time issue played an important part in your game. The gameplay is pretty fun, the shooting is smooth and input feels very responsive. My only complain is that the game was very short, I wanted to play more levels in order to test it out more. It felt like I was still getting the feel of the mechanics and the game ended. Other than that great effort. Good luck on your future works.
I may end up making a more complete version in the future, thanks!
The concept is really cool! I can see this prototype becoming a quite an iteresting rogue-like with more content in form of some kind of ducks upgrading system and more types of enemies.
Overall, good prototype with even better potential!
Thank you for the ideas!
Game is pretty fun to play but quite short in my opinion. I like the concept and art-style is pretty cute. Also how was your experience working with godot ?
It was very nice working with Godot! Unity was cumbersome last time I used it (probably around 2022)
Game is pretty fun to play but quite short in my opinion. I like the concept and art-style is pretty cute. Also how was your experience working with godot ?
as a fellow duckie, I approve of this game. Reuniting with my flock while slaughtering evil tomatoes is such an inspired combination, also movement reminds me of that flying tank scene from the movie A-Team from 2010. Short but sweet, I had fun :)
I like the duck!!!!!!!!!
Best part of the game
ducks and tomatoes have always been natural enemies.