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Scoll-A-Dex's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #317 | 3.242 | 3.400 |
| Mechanics | #480 | 2.479 | 2.600 |
| Aesthetics | #510 | 2.574 | 2.700 |
| Fun | #582 | 2.098 | 2.200 |
| Overall | #625 | 2.098 | 2.200 |
| Story | #672 | 1.335 | 1.400 |
| Music | #758 | 0.953 | 1.000 |
| Sound | #776 | 0.953 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
No
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Comments
This is a good start. I can imagine it being fleshed out. Good job,
This is a cool start to something, definitely feels like a puzzle game in the making. I could see these connection, when successful, successfully routing trains or network traffic in a different screen or when not successful, they crash or something else. Definitely lots of potential for something fun! Good joB!
Sorry to hear about your problem. Game Jams are a big learning experience though, so I hope you learned a lot and can finish up the project later on.
Thank you for the game!
Was fun to play, sorry you lost your work! Almost had the same happen to me, but squeaked out a build at the last second. I actually played long enough to memorize the patterns, this will be fun when you get audio and score going! Good job.
ahhh, I was stressed right from the start =D
I'm sad, you lost your work, it looks like it could have potential.
Really fun game 😄 Great job on finishing a full jam project. I liked the atmosphere and gameplay idea. If you get time, I’d appreciate it if you checked out my game too
First rule of gamedev: use a version control, like git :)
Nice game, despite it being a very bare version! It has potential.