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A jam submission

DeathWishView game page

Fulfill the wish of a distant alien and KILL HUMANITY!!
Submitted by Acuristic — 2 days, 17 hours before the deadline
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Play DeathWish

DeathWish's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#43.5623.562
Overall#102.9532.953
Art Style / Visuals#113.0623.062
Boss Battle#142.5002.500
Audio / Sound Design#162.6882.688

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the Theme & Boss Battle Edition?
The game is centered around a colossal other worldly alien boss (player) fighting human race

Game Engine?

Unity

Game Engine / Tools (Other)?
Unity, AseSprite, VsCode

Self-made & used stuff?

Homemade Graphics/Art (e.g. models and/or textures)
Assets (e.g. free or purchased assets used in the game)

Have you joined a game jam before?

Yes

Roughly how much time did you spend developing? (in hours)
~80

Anything else you'd like to share about your game or development process?
I had fun >_< and this is my best game so far😆😆😆

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Comments

Submitted(+1)

Fun game, great squish sound!

I like the idea, but had trouble figuring out how to hit humans. They sped up very fast and I wasn’t sure of my radius.

I’m not sure if I won or lost, played a few times and it seemed like I blew up earth? But I’m also pretty sure I lost my arms of the times.

I like the story!

Submitted(+1)

Nice idea!
I loved the intro cutscenes, they manage to explain the story in a fast and interesting way. small criticism is the lack of volume control and the lack of a tutorial. Other than that, amazing art and a good fitting of the theme.

Good job!👍👍

Submitted(+1)

Hey buddy,

You had a nice idea here, congrats

Hope to see more from you in future

Submitted(+1)

It was a nice experience after I've learned the controls. The setting is cool and surely is a fun game and can even be improved and expanded. visuals are good and the music too, It reminds me of some of the old flash games. the initial cut scene fits well.

On the things that could be improved there are game's UI (seeing the attack radius and the enemies left, didn't knew when those turrets would stop appearing  lol) and the abrupt ending (trying to explain it better in game). Overall it was nice, simple and fun. Congrats!

Submitted(+1)

Simple, short, but really polished and fun. Keep it up!

Submitted(+1)

Simple fun game, I love the art style so much, however, the start cutscene transition to the actual game was a little confusing.

Submitted(+2)

Really nice cutscene and effects to start off the game! I like how you handled the theme and I did feel like a boss. However, the gameplay loop felt a bit unrewarding and I felt like the difficulty of the game was random instead of skill based. Overall enjoyable though.

Submitted(+1)

Love the visuals and general idea. As someone told, seeing the radius of the attack would a nice addition, I was missing a lot, especially while trying to hit humans. Some indication to the ending screen would also be nice, at first, I did not understand whether I've won or lost, there were guys on still alive, but I did not notice my hp went zero, so was a bit confused of the death screen.

Developer(+1)

Thanks for the feedback I'll add radius of attack, as for missing its intentional, as the humans actively dodge the slams to avoid getting crushed.

Submitted(+1)

Well, in it's sempliciity it's an effective and fun game! I just have a couple of suggestions:

1) Did you think about a fullscreen mode? Would greatly improve the experience

2) As told by someone else, a tutorial (even on the game page) would massively help, i tried to left-click on the arms for most of my first playthrough.

Developer

Noted! As for the controls/tutorial there are visual gifs on the game page itself, you can scroll down to see what you're supposed to do!

Submitted(+1)

For some reasons i completely skipped the controls sections and went directly reading the how to play. My bad.

Submitted(+1)

Cool game !

Developer

Thanks!

Submitted(+1)

Great game! The pixel art is amazing and I think its a simple idea but fits the theme well! The SFX is cool and I definitely felt my hits when it landed, so that's some great attack juice you got. 
Here are some points of improvements I had: 
- A tutorial would be nice. Of course it just took me one death to completely understand the controls (I didn't know right click was right hand and left click was left hand), but just a simple pointer would be nice :D. 
- I think when I hover over a point it should show the radius of the attack maybe, because that would help aim a lot better because I kept missing😅. 

Other than that, its a great game jam entry, so good job :D. 

Submitted(+1)

cool game but its to short and to hard

Developer

Thanks! I wanted the game to be a bit hard as its a boss fight, If i would've made it easy it wouldn't fit the theme of "Boss Fight"