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Bang the Modem!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music | #325 | 2.772 | 3.250 |
| Theme | #398 | 2.985 | 3.500 |
| Story | #399 | 2.025 | 2.375 |
| Sound | #413 | 2.452 | 2.875 |
| Fun | #439 | 2.558 | 3.000 |
| Aesthetics | #444 | 2.772 | 3.250 |
| Overall | #489 | 2.558 | 3.000 |
| Mechanics | #518 | 2.345 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
1
Did you use any existing assets? If so, list them below.
None
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Comments
fun
I like the concept, and this was good use of the theme, but the execution had me perplexed. It's like playing dodge-the-thing and warioware at the same time. It was hard for me to tell what the goal of the game was at any given moment. I figured out that typing random keys was entering the wifi password, but how do I "bang the modem?" Knowing where to look on-screen for the instructions, actually reading the pixelated font, all added friction to a process that newbies have to be able to do in like 3 seconds while their action game is interrupted. Dying in order to develop skill is one thing. Dying in order to learn the controls is just plain frustrating.
Edit: I just played it again, forgot that WASD was to move, and discovered that arrow keys shoot. How was I supposed to know that!? But then the player's movement gets slower when you successfully shoot stuff, so apparently that's not the goal either. I give up.
Thanks for the feedback!
One of the things that flew past me during development was a main menu screen lmao. I also had the controls buried at the end of the game page, and that was rather stupid of me. Now controls are at the very top, and I'll eventually get around to updating the game so there's a main menu or a pause or something.
I'm sorry about the frustration, but I'm glad you at least enjoyed the concept :)
Heh fun game, I remember smashing my 250 baud a few times. Nice work!
The game is fun, but you could slow it down a bit. I had fun though and that is the reason why we write these games
The game is good but because it's not a web build and a I can't see the instruction while playing,the game became unnecesarily hard.I needed to look 4 times in order to know what I should do.Other than that the game is fun and a bit harder at the same time.If you took some extra minutes and added a tutorial in the game it would've been a lot more easier but overall it's a good game
It was thanks to this reply that I actually learned took the time to figure out how to import the game via HTML. Like I mentioned in a previous comment, I'll get around to adding a "controls" screen to the game.
Thank you for playing!
The page is showing the game is unavailable in the download section I can't download it
Sorry about that, I had my settings configured wrong. You can download it now!
Okay