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A jam submission

Silk SnareView game page

Submitted by hFurkan99
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Silk Snare's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#483.9413.941
Fun#513.8533.853
Music#693.6763.676
Mechanics#753.7653.765
Sound#1133.3823.382
Aesthetics#1513.7063.706
Theme#2183.7063.706
Story#3662.1182.118

Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
No

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Comments

Viewing comments 30 to 21 of 30 · Next page · Last page
Submitted

Great puzzle game. Took me a few to get a bug but I finally got a few after playing a couple times. Great job

Submitted

Fun game. finished with score 862. nice music, sound effects, and visuals. gg!

Submitted

Really fun little game, love the art and music. Fits with the theme well and is quite addicting. Nice work!

Submitted

This was fun! I enjoyed the theme. I was glad I ended up getting more turns which I think picked up after level 4. Because only being to have like 10 turns, I was like... ehhhh. I don't know if I can make a proper enclosure. I'm not really sure how the deck worked as far as the cards going into your hand. I don't have much experience with card deck mechanics so I just used what I was given in each hand and never seemed to have the need to discard anything, in addition to the upgrades or cards I purchased. I am not sure how many cards were even in the deck or what type of cards there were even possible. There were some interesting cards types that were super effective against certain bug types, so that was nice. Some of the time I was not sure how the special card effect plays were going to alter the board or effect the bugs but I just threw them down to close in the space. And making enclosures feels increasingly more easy toward the end of the game versus it feeling more difficult in the beginning levels. It's like the game starts off difficult and ramps up to super easy? But this may have been because I was exiling bugs pretty much with my special cards, but also the allowance of the number of turns having increased made me feel like I wasn't going to lose, to the point where I could just play cards and eventually win. Also the fact that enemies spawned into my enclosure escalated the pace of the game to where I would be passing waves without needing to do anything because I had enclosures spread out in ways that just erased waves as the entered. This also may have contributed to what felt too easy.   

I think the volume is a little loud, it could use a volume slider. Even though the audio track is repetitive, I still enjoyed it. Maybe consider adding rotating audio tracks? I scored 1487 by the end of that 10th Wave. During my time playing, I was not concerned about the points, I just wanted to kill the bugs XD

I overall liked the game though. I think it would be more interesting if you added some visual effects, like animating the transition of the bugs into their new grid positions. They just pop in and out where they need, which is fine. But providing a visual impact this way would go far to enhance your project since there seems to be a minimal amount of opportunities where you could do so. Also when the Web slaps down on the board, would be a good time for a visual impact, I could see a particle effect playing there. 

I would come back to visit this game to see any upgrades and or enhancements get added  : )

Add more bugs, it needs a Centipede!! lol... I don't know why I chose a centipede   D:  forgive me!! D:

Submitted

Good Game

Submitted

Saving this one to come back to later! Wow, well done. My 5 year old really likes bugs and got super into this one!

Submitted

Took me a bit, but finally got it and it was fun. Maybe some easier levels that are prefilled.

Submitted

It took a bit for me to understand that I couldn't use the outer edge for trapping, but once the concept clicked it went pretty smooth. I'm not sure if I understand the incentive for buying more regular shapes in the shop, given that you never seem to run out and it would just reduce your deck's consistency. Some of the shapes are certainly worth adding to the deck, but I kept passing on the normal stuff and kept winning.

In any case, this is creative and I like the music! Nice work!

Submitted

great little game took about 3 try's before I got it  and then 30mins of gameplay passed by, catchy tunes very  fun mechanic.

Submitted (1 edit)

damm, this was super fun! It does feel like some starting boards screw you from the get-go, but overall pretty good.  does not feel like a 2 week jam game at all, the polish is very nice.

Viewing comments 30 to 21 of 30 · Next page · Last page