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(+1)

I appreciate any game which lets me sleep in and procrastinate, with or without the nagging of a one-armed junk droid.

You've clearly put a lot of thought and effort into the world building! The text is quite dense at times, which can be offset by changing visuals and such; rather than needing to describe every facet, it would help if the player could see Arnold or the apartment look like with their own eyes. Of course that's easier said than done, but even a static image would help draw the player into the story further. :)

(+1)

Thank you for playing. The Visuals will be changing for the Background, i habe some characters in work for the first People you will meeting, together with a social system. For Arnold yes, he is a bit…special, which is why i am not sure wether to set images for him or not, mainly because i originally planned or tought that most players of a interactive fiction in twine, espaccily for people who might find my game interesting, prefer to imagine special characters for themselfe. But i will think of it (allttough my art”skills” are also very special) As for the text , i am polishing it, mostly because the german base text does not fit into the english translation.

Thanks for the feedback and Playing :)