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A jam submission

ReconnectedView game page

GameDev.tv Game Jam 2026 project. Find your way home.
Submitted by ZorroGFS — 1 day, 12 hours before the deadline
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Reconnected's itch.io page

Results

CriteriaRankScore*Raw Score
Story#613.5653.565
Sound#633.5653.565
Fun#1013.6523.652
Overall#1313.6523.652
Music#1543.3913.391
Aesthetics#2293.4783.478
Mechanics#2463.1743.174
Theme#4392.7832.783

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game in total?
1

Did you use any existing assets? If so, list them below.
Synty Store assets, Johncarroll voices , Quaternius animations, Ovani Sound music

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted(+1)

You managed to put a lot during this short time. Well done! It was a bit slow, but I absolutely wanted to know the end :D

Submitted(+1)

Interesting game. As said by others the jump roll is a little long and slow. but the map was great and the combat itself felt good. Thanks for the game.

Submitted(+1)

Great work on this one, loved the sound effects and the music. The map was really well put together and combat was nicely executed too! Would love to play more or have gamepad controls as I'm terrible with WASD!

Submitted(+1)

Really cool entry, I was impressed that both the combat stages and the map were quite well polished. I made sure to clear every stage to see all the game had to offer, but I think that made me a little OP at the end. I think the dodge roll is a bit too long to be super useful, I found kiting and side stepping much more effective. Would be cool to have seen some more attacks in the boss enemy too to add some variety, he went down a bit quick.

Submitted(+1)

This was a fun little ARPG.

The combat was enjoyable, although a bit easy once you figure out how to make the bots whiff.

The overall length was ideal to experience the game without dragging on for too long (especially given how many submissions there are to go through)

Would have loved to see more challenge in the last encounter. At the very least more health for the boss.

The game could also maybe benefit from an ironman mode with no/limited healing between encounters.

Nice work!

Submitted(+1)

Nice game, funny intro XD. The mechanics felt slightly slow but they were effective in dodging the enemy attacks and attacking them back. Good work ! 

Submitted(+1)

Like your game a lot. Felt a bit easy for my taste, but that's not a bad thing. Good job! 

Submitted(+1)

Very nice! Love the little story. Battles were about the right progression/challenge. Good stuff!

Submitted(+1)

One of the best games that I have tried so far, very cute and funny. It was super hard to aim the attacks and I got skewered but very cute aesthetic for random encounters. Did not make it back to my wife but had fun!

Submitted

Nice game. Good to see that a bit of strategy was require to finish the game, 

Submitted(+1)

Nice game. Good to see that a bit of strategy was require to finish the game, 

Submitted(+1)

I really enjoyed myself more than I thought I would after my first battle. The battles required just enough skill to keep things interesting and unlocking new armor and weapons kept me going. Nice work. Fun little story too. 

Submitted(+1)

Cool game :)

Submitted(+1)

Liked the upgrades between fights, the combat was okay enough. But luring the orcs over one by one is the strategy, would be fun to see some hazards etc. Some quick easy Fun though. nice entry 

Submitted(+1)

Jajaja nice entry! It was simple and fun, all the animations were correct and it has like a good vibe in general, everything flows right

Submitted(+1)

So, that was really fun to play. I was enjoying the combat, until I figured out that you can keep strafing around the enemies as they attack and they can't touch you, unless you're fighting a crowd. But you can easily lure enemies to take them out one by one, so the fights became somewhat repetitive. However, the music fits really well, I liked hexagonal overworld map, and the story was neat. It's simple, but it made me laugh. Well done!

Submitted(+1)

Very fun game with a lot of potential! While the combat was quite easy, it allows for a lot more features if you would expand upon it after the jam. I also have a submission in the jam—if you have a moment, I’d love to get your thoughts on it as well!

Submitted(+1)

Ooh I really liked the concept of this game.  

Here some of the aspect I would review. The accuracy of attacks, it's not based on the cursor, or at least the character doesn't turn when attacking: it's based on the character orientation. But with such a distant view it requires a lot of precision, and I was a bit frustrated by not reaching enemies just next to my blade. 

Also I think it's missing some kind of reward for each tile completed in the loop . Especially with the number or power of enemies increasing.

Submitted(+1)

Very fun game with nicely done fighting system :)

Submitted(+1)

I like the hex map a lot. Took me a while to get used to the controls and combat.

Viewing comments 21 to 2 of 21 · Next page · Last page