The voice acting was amazing, the music was really good too, and the game is so funny! I really like the shooting money mechanic. Overall, it's a really fun game, especially for such a short jam!
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CEO: Chief Escaping Officer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Story | #18 | 4.000 | 4.000 |
| Sound | #39 | 3.773 | 3.773 |
| Fun | #60 | 3.818 | 3.818 |
| Music | #66 | 3.682 | 3.682 |
| Overall | #92 | 3.773 | 3.773 |
| Mechanics | #115 | 3.636 | 3.636 |
| Aesthetics | #205 | 3.545 | 3.545 |
| Theme | #661 | 1.864 | 1.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game in total?
5
Did you use any existing assets? If so, list them below.
All Hand Made.We love and cherish every art asset we gave birth to
Comments
Incredible game, especially for just 2 days! More challenging than I realized, definitely wasted most of my money before making it to the elevator for the first time only to realize I had to go back in and copy my useless son's papers haha. Would love some ammo power ups or even some different weapon types (company t-shirt cannon? computer cleaner spray freeze cannon?), this game is ripe for expansion. Love it!
I really enjoyed this game, the concept is cool and you have a great sense of humor XD
GGs and good luck with your submissionS ;)
Would love a review on mine please <3
Neat game,
Oh my the office is a labyrinth, I could never find that floppy disk O.o
Like shooting money at people mechanic, although upon restart it seems to give you less money than you originally get.
Good job :D
came in expecting a chill sneaky game, got a tense pants crapping tactical boss espionage game instead. The writing, voice acting and gameplay loop are very entertaining and well polished. Also rest in peace rufus :"(
one of my stupid employees blocked the door picking up his money!! i was so close....
was laughing out loud at the intro and the voices. super fun game! well done :)
I was so close coming home to that casserole… and then came those pesky employee… interesting concept. maybe a checkpoint would be nice, but otherwise solid stealth game with great Voice acting
Nice main menu and presentation 😄
I liked how the objective was marked on the map, although in my playthrough it seemed to be drawn on the wrong wall. If you're using a map like that, I think it would also help to show which direction the player is currently facing.
Interesting idea overall 👍
The game has a good interesting mechanics to it. At first glance I thought it was just a reskin of a "shooting zombies" type of games but having the employees pick up the money on the ground is a fun twist.
Like many other commenters said, I also think the theme interpretation here is a bit weak.
Rare for a jam game to include voice acting, which I liked, but I also would have liked to see subtitles as an accessibility option and just because I always turn subtitles on in my games.
I must confess though that something about the mouse sensitivity and the FOV of the game makes me feel a lot of motion sickness when playing, so I didn't play for very long. I think the layout of the office is somewhat intentionally kept pretty samey as a puzzle element, but I would have liked to see things like points of interest and more distinct visuals to separate different zones for easier spatial orientation.
Interpreting theme as social connections was the reason we wanted to do the voice acting,theme was not just connection it was connections. If we had 1 more day there would be subtitles, sensitivity option, a more balanced gameplay. Fov is 60 but I can see 90 could be better or maybe another option so people can choose based on their distance to their monitors. All we need was 1 more day, or 2 , maybe 3...
The money mechanic is really interesting, the little story is cool and overall it's a nice experience. Really appreciate the map on the wall too. The only problem is that I feel the enemies are too forgiving.
This works really well as a game. I love the mechanic of shooting money to distract people.
The name is great! The style is quite cool too (love the title screen). It's a very interesting take on a stealth game. The story is simple in the best way. The music fits the gameplay perfectly!
However, I also ran into mouse sensitivity issues. I am not using any external software (my mouse does have an adjustable sensitivity controls). I found it was the worse when I was close to a wall or a table.
Other than that, well done! It's genuinely impressive you were able to put this together in 10 days!
This game is very charming and genuinely fun! I had an issue with the mouse sensitivity: when not in fullscreen, my cursor was going crazy, and when in fullscreen, the sensitivity was very low.
Hahahaha, not sure about the theme but this game is hilarious! love the recording and the annoying voices just before you try to leave the office. Gave me Stanley parable vibes, would be great if there were other kinds of enemies and rooms (dark room, server room, doors closing). Maybe as well other kinds of enemies like a hall pass monitor/kids and react differently (sprint, scream, alert others). Cool game, keep working on it!!
I don't get how this meets the theme for connections. It fits more for the other jam you submitted this for.
We challenged ourselves to meet both themes. The game features social connections that the boss must maintain while playing, even though they are the boss, while also avoiding employees in social situations. We understand this connection is not as obvious as making an electrical connection from an outlet to a wall, but the game was designed with both jams in mind.







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