I really dig the art style in this. Primitive but vibrant and coherent. Very Atari 2600 (reminded me of mine I had ages ago). The level continuation 'cheat' code wasn't lost on me either, it was a nice touch.
I would have loved to play this for longer but I physically couldn't due to having to repeatedly press the directional keys (which seems common in this jam's entries :/ ). On the whole it's still pretty awesome, though.
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Thanks for the kind comments! The game's movement system relies on keys repeatedly triggering key events whilst held down, to avoid the need for repeat pressing in the same direction. However, I realise that key hold-down behaviour is platform specific, as is the repeat rate, so I will handle that more directly within the game code in future. Thanks for the feedback.