Overall a fun concept. The biggest issue I see is the sharp inflection point once upgrades are maxed out.
The game starts out very fast but once the carrot farm maxes out any further upgrades to coin production become very slow. Bank awakening by itself takes ~11 hours and Shrine Awakening ~7 weeks.
There is a similar issue with the Abyss. Once skills are maxed out the only upgrade path is through equipment. Equipment is gated by coins and spirit points. Once skills are maxed out and coin production flattens, spirit point production also flattens.
Giving Alice three eyes to stare at her snow-globes is freaky but doesn't really solve the root problem.
The best advice I can give is to slow down the capped upgrades to spread them out while reducing the exponent for uncapped upgrades so the late game doesn't bog down. Having Alice's attention provide a significant production boost for coins and carrots rather than be a simple on/off switch would also help.