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A jam submission

MEGAPARRYView game page

read the attack. parry. cash out.
Submitted by chuumberry — 3 days, 16 hours before the deadline
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MEGAPARRY's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#43.6523.652
Presentation#64.2174.217
Overall#183.3153.315
Concept#213.3483.348
Use of the Limitation#642.0432.043

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
chuumberry

Software used
Godot

Use of the limitation
You can only parry. No attack. Just parry

Cookies eaten
8 yummy yummu biscuits

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Comments

Submitted(+1)

Really cool visuals and music!! I'm pretty bad at this game lol, but really quite cool! Very satisfying to play. Good work!

Developer

Thanks! 

Submitted(+1)

I wonder what parrying means to lock in... But holy kjafnsdlkfjn, the presentation is top tier, this can be out in a cab and people still think it's some real arcade game. And like DimkaDimkin08 said, this isn't spam proof lol. I spammed spacebar my way through and survived until 2 bossfights, and I think I can go even further. Maybe you can try making the judgement time shorter, or that the parry cooldown further a bit, just tiny tweaks and balancing. Anyways, never heard of this concept before, and I like it.

Developer

ye thanks for pointing that out, thanks again!

Submitted(+1)

Really loved the mechanics, it has interesting fight. You did a great job with visuals, can you give advice how to reach result like this (maybe some instrument/filter names). Boss figh was difficult for me, but i improved skill from several tries, so its about time. Congrats with this project - its awesome for short gamejam like this!

I will be glad if u checkout my game too!

Developer(+1)

Thanks! The look I got from the Godot Shaders website, just tweaked the CRT and VHS shaders till I got the right style.

Submitted(+1)

Cool game, I kinda struggled to get the parry to work every swing though

Developer

Thanks!

Submitted(+1)

Why yes, I would like to have a dopamine rush every time I press the space bar. Why do you ask?

Developer

lmao 😭😭

Submitted(+1)

Very satisfying game. Visuals and effects are sick! Parry feels perfect, but I think the game should punish player for just spamming space

Developer

awesome sauce. thank for pointing it out!

Submitted(+1)

That is one satisfying game to play. The visual/audio cue for the attack is so important and so well done (not to mention the awesome feedback for nailing the timing). Really good work!

Submitted(+1)

The best game I've seen so far! Making a parry the main mechanic is kind of crazy, which I loved it! (I'm a Sekiro fan) Good job!

Developer

me too! thanks a ton!

Submitted(+2)

I like it visually, but it's a bit too unforgiving for me.

Developer

ye it is a bit too difficult sometimes, thanks

Submitted(+1)

Hi you liked my game

Developer

yes i did awesome sauce

(+1)

I love the parry mechanic, it's just so cool

Developer

Thank you!

Submitted(+1)

very satisfying use of screenshake and hitstop and of course cool artstyle

Developer

thanks so much!

Submitted(+1)

This is dope!

Developer

Thanks!

Submitted(+1)

art - W
gameplay - W
music - W
execution of the limitation - W
feels great when you finally click with the parry and then when you beat the boss, good job

Developer

thanks!

Submitted(+1)

Love the art and vfx!

Developer(+1)

thank you! i like your pfp

Submitted(+1)

nice!

Developer

Thanks!