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Hello, I am a technical artist with extensive experience in 2D rigging, asset prep and modular layout pipelines for game engines. I specialize in cross-platform asset styling and end to end animation setups that ensure seamless visual consistency on mobile setups. I can comfortably own the production lifecycle from initial layering and structural skinning directly into clean real time integration. Could you please share the specific timeline or sprint target you are looking to tackle with this new character and UI pipeline?

DISCORD: bimplee

MY PAST WORK: https://www.artstation.com/artwork/1NOrzX