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A jam submission

PossessionView game page

Submitted by Starven — 11 hours, 50 minutes before the deadline
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Possession's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#173.5673.567
Concept#173.7673.767
Presentation#203.7673.767
Use of the Limitation#213.5673.567
Enjoyment#333.1673.167

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot, Blender, Photopea, Reaper

Use of the limitation
You can possess and control the enemies.

Cookies eaten
0 Cookies this weekend unfortunately.

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Comments

Viewing comments 21 to 2 of 21 · Next page · Last page
Submitted

Very cool use of the limitation! I love the art style, kinda reminds me of monument valley. Great puzzle design too!!

Submitted

Very creative use of limitation and theme, corrupt enemies to win the level!! Good puzzle game, nice level progression, artstyle is also very solid!! Well done!

Submitted

Nice game! It has interesting concepts and mechanics that fit the theme well and is very clean and polished visually. It felt a bit confusing at points, but fun and well-executed regardless.

Submitted

awesome game! the controls are responsive, the art is simple but engaging, this action , puzzle game has a good learning curve and good replay value, it also fits with the theme and limitation. Overall , I enjoyed playing this one! congratulations ! keep it up!

Submitted

Amazing Puzzle game!

I think I have literally no notes; The main concecpt of Control is used well and the limitation is expressed through the game's posession mechanics, the overall visual style is very solid and stylised and I enjoyed playing through the levels even when my lack of skill got in my way XD

Loved it! Keep it up!

Submitted

Love this! You managed to make it challenging but not unfair in a very elegant way!

Submitted

Very creative entry! I like the clean graphics. The gameplay is interesting.

Submitted

The possession mechanic is great and the visually the art style looks really clean and consistent. However, I stuggled a bit with the controls and was a little confused at times. Though overall this is an amazing game! 

Submitted

really like the possession mechanic, feels great to dash around. got stuck partway and couldn't tell what i was missing - some kind of hint when you're stuck would help a lot. solid jam entry though!

Submitted

Very nice visually and consistent throughout. The design scope is well suited for a game jam.

A very mature execution.

Submitted

this cool bro!

Submitted (1 edit)

Cool concept, visuals are lovely. I actually struggled to play, wish the controls were smoother/intuative (would be better with a gamepad). Well done!

Submitted (1 edit)

Art is great, idea is great, realy enjoyable and fun concept, I think I see the potential winner. Well done!

Submitted

I really like the art and the level design – great job!

Submitted

The art style is really nice! Interesting mechanics—I’ve never seen gameplay like this before!

Submitted

good concept and use of limitation, needed a little more to it but its good how it is regardless

Submitted

Very interesting game! The mechanics are great and feel really original. I liked how different it felt from the other entries, and it was fun to figure out how everything worked. Nice job!

Submitted

Some feedback as when the turret will shoot is hard to see cause the circle is so small. 
Tried to go to another piramid but hit a wall and died. 
I made 2 turrets hit each other at the same time but then got stuck

Can see potential

Developer

Thanks for the feedback!

Circle being small is a good shout, could definitely be made larger/clearer.

What do you mean by stuck? Was the game bugged or you couldn't complete the level?

Thanks for playing/thanks again for the feedback.

Submitted

Yes it was a level with 3 pyramids and 2 turrets. I baited both turrets to shoot at each other and both went down but after that I could not complete the level. 

For me not clear what I had to do there as I tried jumping then on the pyramids but nothing

Submitted

A little buggy, but overall good concept for a puzzle game.

Developer

Thanks, what kind of bugs did you encounter?

Submitted

It felt like bugs at first, but I think it's just the bump-into-walls mechanic. When you try to posses something that's a block higher than you, you sometimes bump into the block itself. That confused me a couple of times.

Submitted

Great anti-tower defense game!

Developer

Thanks!

Viewing comments 21 to 2 of 21 · Next page · Last page