The music and SFX are really nice! The game had some stuff going for it in its current state, though it is unfortunate that you didn't manage to implement everything that you wanted to. Currently, the game lacks from not giving the player any info on understanding how everything works, and you are just left to figure it out yourself. As for the gameplay itself, it would feel smoother if you confirm attack with left click as opposed to spacebar. I would also like it if you could select a tank by clicking its location on the screen, instead of needing to click on the image in the UI.
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Mech Merger's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Itch page & Marketing | #13 | 2.613 | 2.889 |
| Accessibility | #18 | 1.608 | 1.778 |
| Overall | #18 | 2.027 | 2.241 |
| Audio | #18 | 2.613 | 2.889 |
| Gameplay | #18 | 1.809 | 2.000 |
| Visuals | #18 | 2.412 | 2.667 |
| Theme | #19 | 1.106 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme interpretation
unfortunately I was unable to add it in time but you would have been able to combine mechs together for better stats and weapons.
Players Notice
There is currently a big bug where the enemy will stop moving when you are close. Also the space bar confirms the attack.
Development Software
Gamemaker
Accessibility
Most of the game is controlled by the mouse and it runs in browser.




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