First heard about this from the Islands of Weirdhope collab with Mausritter. Both games have been on my to play/run list, though I haven't and I'd like to think there is something missing for me from each individual game. This combination of the two seems to fill what each is missing - the grit of the post apocalypse from the perspective of non human-sized creatures. Post-apocalypse is a genre I love to explore, with the Helixes reminding me of Engine Heart (one of my favourite games to run), and a lot more wild than, say, Wanderhome. In recently studying a fair bit of OSR, I feel I can fit some ideas and structure into a comfortable glove of a narrative with some nuance in factions, thanks to the way in which the ideas are presented. Heck, the map making is a real lovely bonus for me!
I am pushed into looking at Rolling Hope, if not run a one-shot of this. Thank you for making this!