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(+1)

So, you mentioned classes, and I want to ask, how would that work? This first dungeon didn’t really need anything specific to being a warrior, so would you also need to choose the right class for each level, or would each class have their own way to beat each level?

(+2)(-1)

Purely cosmetic; gameplay will be the same, but your character will look different.

(+1)

Regarding cosmetics, I was also wondering. Will we be able to have some more customization kind of like how we can change body parts in OPP, for example, to start the game with a flat/bigger chest or butt, or already have swelled lips at the beginning of the game.
I would be very interested in things like that. If that is feasible?

(+1)

Probably not, because that’s going to effect puzzle conditions outside of the puzzle; like the weight triggered bridges.

(+1)

Ah, I see, understandable.