Great game! Trying to predict the robot movement was where the game got fun for me, since it gave it a Into The Breach-like feel. Hope you keep working on it!
Play game
Top-down Mutant Thief Turtle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #119 | 2.882 | 2.882 |
| Originality | #129 | 3.118 | 3.118 |
| Audio | #138 | 2.765 | 2.765 |
| Overall | #156 | 2.782 | 2.782 |
| Graphics | #169 | 2.882 | 2.882 |
| Theme | #174 | 2.706 | 2.706 |
| Controls | #177 | 2.618 | 2.618 |
| Fun | #184 | 2.500 | 2.500 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot_v4.6.2-stable
Theme Interpretation
The game is about a mutant turtle who eats pizzas containing mutagens, gaining new abilities from them.
Wildcards Used
Demolish break or otherwise disassemble things
Include a turtle
GWJ Participation Level
1
Team Size
2
Generative AI Disclosure
Comments
Pretty good game! It ended early when I accidently pressed ctrl + w while trying to dash forward. Not my cup of tea, but it was still a good experience
Turn based stealth is one of the more original concepts this jam. Grid based games is one of the more challenging things to do in a jam's time crunch, there's a lot of moving parts to it but you managed to do it without any bugs! Good job!
I beat it! This was a fun little puzzle game. I liked the art and design. The Next Turn button felt redundant towards the beginning when you can only move once, but as you progressed and had more moves, then it made sense. I think maybe an undo move (limited, maybe something you earn/purchase?) would make Next Turn easier to reason about. Otherwise, solid entry!
Pizza Throne ACQUIRED o7! Fun little turn/puzzle game!
Great Idea and love the little pun you made there!
One feedback that I have is to have to turn taking much faster.
Buuuuut wait. I guess the main character is a turtle after all, so thematically you did a great job :)
Indeed, the damage on the second and third levels is intentional, because we wanted to make it clear to the player what the acid and the robot do. The hotkey is a good idea. Originally, we planned to automatically advance the turn when your moves reached zero, but unfortunately we ran out of time to implement it. (By the way, if you've already clicked the button at least once on that level, you should be able to advance the turn with the SPACE key.) Thanks for playing and for the comment!
Thanks for the kind comment! The TMNT series that aired on Nickelodeon has always been one of our favorites. It’s true that we used a lot of it as ‘inspiration.’ (In other words, we basically stole it...)
We originally considered it, but in the end we didn’t have time to implement smoother camera transitions.
Why do all turtles love pizza? ahaha
very original take on the turn based gameplay, I would add a +1 to the comments saying that I should be able move freely around and wait for my turn. Good graphics!
Congrats on making it to the finish line
Why do all turtles love pizza? ahaha
very original take on the turn based gameplay, I would add a +1 to the comments saying that I should be able move freely around and wait for my turn. Good graphics!
Congrats on making it to the finish line
pizzaria robots too op ahh
very good game though at a point i had negative hearts soo meh i died though kudos to the devs
Quite a nice turn based game! The art is great tbh, and the core gameplay is fun but feels too slow. I think it just needs a bit more polish on the general game feel to really bring it to life specifically, tweaking the turns so they don’t start to feel repetitive. It’s a very solid foundation nonetheless!
Thanks for the kind words. Originally, there would have been more mechanics and abilities. However, due to time constraints, we had to reduce the number of mechanics. Others have also mentioned, and we’ve experienced ourselves, that the gameplay is quite slow—we’ll pay attention to that next time.


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