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Mutant Cowboy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #67 | 3.795 | 4.000 |
| Accessibility | #124 | 2.846 | 3.000 |
| Controls | #130 | 3.057 | 3.222 |
| Fun | #131 | 2.951 | 3.111 |
| Originality | #150 | 2.951 | 3.111 |
| Overall | #174 | 2.695 | 2.841 |
| Theme | #228 | 2.108 | 2.222 |
| Audio | #251 | 1.160 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.7
Theme Interpretation
Shoot mutants and gain your freedom!
Wildcards Used
Checkout
Have stuff to buy in your game
Discord Username(s)
lurad
GWJ Participation Level
3
Team Size
1
Generative AI Disclosure
I confirm that this jam entry does not contain any AI-generated content
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Comments
Great art, couldn't hear any sound and no feedback, so that was meh. Decently fun play thru, tho.
Mine did a weird thing where I could see past the viewport, but I was able to see your parallax logic, and from a dev standpoint that was interesting to me :D I think it could've used some feedback when you hit a target because I wasn't sure if I hit it or missed, and how many hits it took to kill a target. I liked your art and the gameplay loop would've been solid if you had sound or maybe some fx. Nice job though!
Very nice art, especially the parallax backgrounds. However, it needs some effects for the shooting, as I couldn't tell if it was doing anything. Also, I'm not sure if the damage increase upgrades do anything, as I could kill every enemy in one hit–did I miss something?
You really need to add feedback when you shoot. I didn't understand if I was hitting anything at first, and relied on clicking like crazy in the hope of hitting something.
Very fun. No time to even blink. Some sounds and music would have been nice. But I liked the graphics and the ending too.