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Mine did a weird thing where I could see past the viewport, but I was able to see your parallax logic, and from a dev standpoint that was interesting to me :D I think it could've used some feedback when you hit a target because I wasn't sure if I hit it or missed, and how many hits it took to kill a target. I liked your art and the gameplay loop would've been solid if you had sound or maybe some fx. Nice job though!