Super cool arcade feeling; got a crash the first time playing when picking up the live organs, but couldn't reproduce it. I love the art style and the ambience (if you could overkill while enemies are still flying would be super cool). Amazing entry!
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Mutilator's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #18 | 4.000 | 4.000 |
| Accessibility | #20 | 3.676 | 3.676 |
| Audio | #24 | 3.824 | 3.824 |
| Controls | #24 | 3.853 | 3.853 |
| Overall | #25 | 3.761 | 3.761 |
| Graphics | #45 | 4.059 | 4.059 |
| Theme | #62 | 3.706 | 3.706 |
| Originality | #120 | 3.206 | 3.206 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.6
Theme Interpretation
Your character's body has been mutated into a killing machine.
Wildcards Used
Demolish break or otherwise disassemble things
Discord Username(s)
bearwithhands, oneclassygal87
GWJ Participation Level
9
Team Size
2
Generative AI Disclosure
Comments
This really reminds me of the hobo games! I finished the game on medium difficulty and had a great time! Definitely short but sweet.
This feels like something I would've played on Newgrounds in the 2000s and I mean that in the best way possible! Idk why but the combo of envelope-pushing violence and the side scroller style just felt super nostalgic. I admired the scientists for risking their lives to fight you too lol. Awesome work!
Really amazing work, the attention to detail is very impressive for a week! All the animations and sound effects were satisfying, and there was a good amount of enemy variety as well, well done!
What a brilliant game! I really enjoyed it. The sound effects for hits and strikes are really intense. There’s a great mix of sound and visual effects. The music really adds to the atmosphere. But I wish the enemies wouldn’t fly off the screen and become invincible as a result
lovely! the art is really nice, and the game works really well for a jam! congrats! :)
I really like the art style. The combat really made me feel powerful, the movement was nice but a bit hard for me and the music was awesome. It's amazing that you managed to make so many enemy types, good job!
This reminded me of old flash games I used to play. I love beat em ups so this gets big ups from me. I hope To Be Continued is a promise!
Very cool game! I love the different enemies and the animations from the attacks! It'd be cool if the enemies could stay on screen all the time. Great job!
Very cool - I really liked how the moveset could combo into one another (or at least it supported that kind of flow in action). The variation of enemies was also a really nice touch, promoted a lot of different types of movement during fights. Great work!
Fun little side scroller, kinda wished I had a volume control because my browser was LOUD hahah but I liked the riff, I really liked that units have OnDamaged animations !
Nice brutal beat 'em up. I found myself wishing the pace of the game was a bit faster, felt like I was waiting for enemies to get up or walk back on the screen a lot of the time (played on normal). But damn did it feel good to beat up those jerk scientists throwing beakers! Also the hand the grating was a nice random extra touch that I enjoyed.
Im glad you made difficulty levels, i managed easy with only 5% life left :D
The character controls feel good for an beat em up
Im glad you made difficulty levels, i managed easy with only 5% life left :D
The character controls feel good for an beat em up
hehe this is Radical.
Hilarious character design. I loved beating up those smug scientists.
The art is the best part of the game for me, and as its a beat em up game its quite addicted even though i keep dying at the last round(kept trying for 15 minutes but the scientist is too op bro keeps spamming those flasks)
Very very good game and its even better to see its a husband and wife duo
kudos to the devs
Somehow, I've completely missed the beat 'em up genre in video games until now. The game was really good, and the controls felt great. The whole thing was absolutely sick —in the best possible way.
It's a good beat them up, surprisingly polished for a jam game! I wasn't super happy with the quantity of enemies using projectiles, even more so when they would throw me to the ground (I died because I took a flask in the head as I was getting up, it felt a bit unfair). I'm not a fan of the art direction, but I can recognize that it is well made. Very impressive entry, good job!






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