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A jam submission

Asset 0View game page

How corrupted is this world?
Submitted by Zearoh, CiaraSandersVA (@ciarasandersva), Tricks, Joobalee, JimBo-57 — 1 hour, 5 minutes before the deadline
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Asset 0's itch.io page

Results

CriteriaRankScore*Raw Score
Relevance to the theme#173.5453.545
Sensory#383.1823.182
Overall#482.8182.818
Metroidvania#492.8182.818
Execution#732.2732.273
Enjoyment#792.2732.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme interpretation and application
Controlled Effects - Using abilities consumes your clarity which reduces your vision by making the screen more greyed out and distorted. Thematically, the abilities Zoya gains are an unexpected side effect from her drug trial.

Team/Developer
Tricks, Jimbo-57, CiaraSandersVA, Joobalee,Zearoh

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Comments

Submitted

Vibes were on point, but the actual gameplay left something to be desired. Mainly hit registration was spotty at best, and the platforming controls felt a little off. 

Voice narration, art style, and sound were spot on though! 

I did have one major issue - the jittering of the player sprite started to hurt my eyes after 5 or so minutes, so I had to put it down. A good start!

Developer

Thanks for playing and for the feedback! We know the game had a few rough edges, but we’re really glad you enjoyed the key elements.

Submitted

I liked the atmosphere, but I feel like combat and platforming needs a bit of tweaking

Developer

Thanks for playing! I’m really glad you enjoyed the atmosphere.

I really liked the gamepad support.  I also liked an actual voice narrating.  but those little platforms were super annoying. I'ld climb all the way to the top only to fall al l the way down.  

Good vibes though, very moody.  Thumbs up.

Developer(+1)

Really appreciate you taking the time to play and share your thoughts. Thanks for the thumbs up!

Submitted

I liked the voice acting, and platforming after getting dash was pretty fun, but my favorite part had to be the music, I quite liked the vibe. My biggest gripe would be lack of clear visual/auditory cues for attack hitboxes. Also, I got stuck under the map after the first ckeckpoint, and had to reload :/

Developer

Appreciate you playing, and thanks for the feedback! We had a team member drop out late in the jam, so some parts ended up unfinished.

Submitted(+1)

Cool idea, good job! :)

Developer

Thank you for playing!

Submitted

so there is voice acting and a some what decent story but the gameplay is meh at best like there is no special down kick animation and the animations are not done well and where are bgs ? After playing it i can say this was rushed and didnt have time to cook but has potential :3

Developer

Thanks for playing and taking the time to leave feedback!

Submitted

Игра очень атмосферная. Мне очень понравилась музыка и графика персонажей. Но игре катастрофически не хватает звуков и эффектов .

Developer

Thanks, it’s great to hear you enjoyed the atmosphere, as we put a lot of focus into it.

Submitted

I like the premise and art and music, I think the team did a great job bringing those elements together. Overall, it was fun but I did have some issues with a few things. Combat was a bit frustrating because I was never fully sure when the attack was landing (sometimes the enemy would flash green, and other times they would not.) Platforming felt a bit clunky, but I also think that the game has the foundation for a great movement system and it would be great to see an expanded project!

Developer

Thank you, the team will really appreciate hearing that. It is great to know the core ideas came through. Did you run into any specific bugs with the platforming, or was it more of a general feel issue?

Submitted(+1)

Hi, I was playing the game and I loved the story, the art, and the music, which blends well with the game and the character's voice. I think I reached the end because the game sent me to the main menu after the character spoke, but it wasn't very clear. I also thought that using wall jumps with double jumps adds a lot of cheesiness to the game because you can climb an entire wall without platforms. Overall, I loved the game :)

Developer(+1)

Awesome, glad you liked so many elements of the game. Yeah, you definitely hit the ending scene. Curious what would’ve made that clearer for you? Wall jumping your way through is an option we wanted to give players who don’t love exploring, though it does come with some downsides 😉 Thank you for playing and for leaving your feedback!