lol sweet lets go. is it actually possible to kill malice? cause i kept doing 0 damage and he would like 2 shot me. i wanted to support this though cause im kinda trying to do the same thing. i just started trying to make video games 6 months ago using gamemaker and i understand the passion of wanting to create something that impacts people like major indie games like undertale/deltarune or celeste if you’ve played those. i started making an rpg but i got to the fight system and it was really hard to code so i started with a platformer that’s a little easier. using gamemaker over rpg maker is a little harder cause you have to code a lot more in gamemaker i believe so im trying to learn to code, make music and art, etc. it’s lowkey a lot of work now that i start and maybe theres gonna be like 3 people who play my game but still i think it’s worth it cause i can bring my ideas to life in a game and it’s also fun. was this game inspired by anything like other games or movies?
I have gotten close to killing Malice before, because there are some RNG related parts to the combat system if you get the right equipment, but to be honest, I've never actually killed him and it's possible that he's undefeatable without extreme luck. I kinda wanted to see if a player would be able to do it and prove me wrong before I changed his in-game stats. I'm glad you're looking at making a game yourself, there's so much creativity that can be put into your own sanctified world, and I look forward to what you're able to come up with. I have played Celeste and I know of Undertale, and Omori, and many other indie/rpg maker games. It wasn't obvious when I first started making White Tiles, that to be a solo developer you've got to learn so many different skills such as art work, BGM, coding, logic systems, dialogue writing, character development, combat systems, and so, so much more. So it takes a lot of time and dedication to make the idea something real. My inspiration for this game was the game I made before it as a very bare bones skeletal version called 'Rail Roads' of which I never released publicly. But, apart from learning from other rpg games I've played, White Tiles appears to be mostly original, inspired by a little bit of everything, akin to nothing.
Make sure to let me know when you release your game(s), even if it's just a demo, I look forward to it.
the game im making right now was also an improved version of a game i was making in a coding class in high school using python. i do like making music and i was trying to learn how to draw so i realized all these things im trying to do can be used in video games so i just started making some. i think games are cool cause they’re like the ultimate form of art cause they have art music story etc. my game might be out in a few months or smthn idk lol you can also follow my page on itch if you wanna that might update you too.