This is so charming and instantly a gem. A crab with a knife is such a funny concept XD great progression system easy to pick up and I felt like there was depth with the charge. I wasn't totally sure if I was invulnerable in the air and whether my swings were connecting when airborne. Overall loved it and so delightful when I realized I could go into the water!! Great game well done!
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Crab With A Knife's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #6 | 4.167 | 4.167 |
| Macrow's Picks | #11 | n/a | n/a |
| Theme | #17 | 4.458 | 4.458 |
| Polish | #20 | 4.167 | 4.167 |
| Audio | #36 | 3.708 | 3.708 |
| Overall | #38 | 3.736 | 3.736 |
| Art | #64 | 4.083 | 4.083 |
| Limitation | #282 | 1.833 | 1.833 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
kinda of addictive!!!!
I think it needs some performance improvements!
thoroughly enjoyed this, definitely got several plays out of me in attempts to best my scores hehe, and having the leaderboard was a cute competitive add :) the sensitivity of turning the crab around with the mouse was a little lower than expected, definitely got bit in the butt many times as i was trying to turn around to slice incoming enemies, but it's a small nitpick and perhaps it was made that way by design. I didn't quite catch what the limitation was, perhaps I didn't make it far enough to catch it, but regardless, this was awesome & really well put together ~ great job!
good art, follows theme, but I don't think you tried following the limitation
The game is fun! Do the crab normally eat sandwiches? lol. The animation is good!
I love the art, the music and the idea for the game! Just don't see how it fits the limitation
Really a comfy & satisfying game. and just looks neatly polished, and the music the best out of all aspects! But didn't understand how the limitation is implemented tbh?
Very nice game, loved that you had gamepad support! It plays well, and looks good, specially the crab legs!
Very satisfying combat, love the animations when you launch off the shells!
Great charm, love the art, impressive how you guys pulled the style all together in a couple weeks. My favorite detail is how he parkours off the sea stars. Nice touch. However, I must point out his backwards slash attack is with the dull side of his knife. 🤓☝️
jk nice work guys
Really fun and intuitive game. Love the leaderboard at the end despite being terrible. The powerups also felt fair.
i CAN'T BELIEVE THAT YOU MAKE A ROGUELIKE IN 2 WEEKS. That is amazing bro.
Possibly one of the best games I've played so far. I tried to experiment with spinning, but perhaps spam clicking left click is king? It got a bit slow sometimes when the enemies spawned but other wise, it's amazing.
The impact and hit sounds are satisfying, the art and sound design is amazing and gameplay is pretty damn addicting.
I really liked it. It's a little bit hard but that's what makes it funny. The crab could easily be the MC of GTA😆
This is the level of visual polish and flair I aspire to. Love how the crabs move and explode into pieces on death, and the water effect. Also the gameplay loop is super solid, good variety of enemies. I did notice getting a lower score seems to overwrite a previous higher one you got on the leaderboard, which seems unusual, but I guess its an even stronger incentive to keep playing lmao
Our DEV AlfredWooden really wanted to focus on getting the game feel locked in with impact and visual effect - and I love what he did, we wanted to players feel the response.





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