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A jam submission

SpintationView game page

Plantation is full of plants. Do you plan to spin them all?
Submitted by FireColossus — 10 hours, 23 minutes before the deadline
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Spintation's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#11303.0673.067
Creativity & Theme#11753.4673.467
Visuals#12153.3333.333
Overall#16392.9732.973
Seriousness#18493.0003.000
Enjoyment#28192.0002.000

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine

Unity

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Comments

Submitted(+1)

"you did fine" 

you did aswell :*

Submitted(+1)

I did fine, I guess? when too many trees and enemies spawned I can only click on ramdon stuff cus things were stacked together. but the strange miserable "no" and the bgm and the a bit greyish art make the vibe quite... cult and serious!

Submitted(+1)

Bro what is going on LMAO

I didn't even know that I was playing the game at first because it seemed like a cutscene, haha.
The idea is fun. Can't say I've seen trees shoot fruit at enemies before!

I could definitely see it going somewhere!

Submitted(+1)

I found the game difficult to follow what to do as well, but loved the art style!

Submitted(+1)

The army... they are approaching No NOOO! Cool game considering it was made in only 13 hours :)

Submitted(+1)

At first I didn't really understand what was happening but the vibe of this game is unbelievably unique, between the visuals and the sad piano music

Submitted(+1)

It was very difficult to understand what i was supposed to do some clarity could help yet it's still quite nice specifically the visuals

Submitted(+1)

The game was creative. I disliked how nothing told me what the controls or objective was so for the first run I was just sitting there hearing "No." from all the enemies until it said "Sad one" because of that some clarity would definitely help. On the second attempt I found out how to spin creatures and trees it didn't improve the experience I still couldn't understand what the objective was so again some clarity would've helped. finally I found out that you could get bananas and apples from trees and turn enemies away but the amount of time it took to figure it out really destroyed the experience so overall the gameplay is good but it really needs some clarity. The enjoyment was a 1/5

The way you used the theme was very creative no notes it the theme use was perfect 5/5.

The visuals were good and the art style was very much like Braid which I enjoyed however it did not feel serious and was a bit paper/plastic y so I rate it a 4/5.

The sound effects weren't that good and they were a bit quite the enemies saying no with that voice didn't match the enemies art style and the turn clicking was well utilized and fit what was happening the sound of collecting the fruit was too quiet I could barely hear it finally the background music was perfect it really fit the art and gameplay well done. All things considered the audio was a 3/5.

Apart from the music I felt there was no seriousness as previously stated the art style was not serious, the gameplay being simply spinning things is great for the theme but was not serious so I rate seriousness a 1/5.

Overall the game was a solid 14/25 or in a simpler form a 3/5!

Developer

Thank you for such extensive feedback!