Sadly the game bugged a bit, I don't know why. Maybe with the wheel when adding new topping.
Very cool concept and prototype, I could definitely see this idea expand with more depth and progression.
The game could use a faster paceI think, or a way to keep you attentive while the wheel is spinning I don't know. While it's fun, it feels in the end that you spend half your time waiting for the wheel to stop :D
I see the other comment, and yeah, you could also work on the tutorial. But I think what the game missed the most is action feedback. When you pick a topping you don't get any feedback that you did, and if your first test after launching the game is to click on a mushroom, well you don't know what to do because it feels like nothing happened, and if you click on the enemy, you heal a full enemy so nothing happens either, you're like : okay I don't know.
That would for sure be the first thing I'd try to update if it was my entry.
That being said, again solid work and great entry for the jam !
Also I didn't mentionn it but i LOVE the art. It's so fun and expressive.
