Great game! I finished it! This is such an amazing idea, and I had a lot of fun playing. The art is super cute, and the music intensifying when the generators were failing was a nice touch. Props to everyone involved! An indicator to show what the robots were carrying would be nice.
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Rise Of Plonkton's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #184 | 3.867 | 3.867 |
| Seriousness | #243 | 4.033 | 4.033 |
| Enjoyment | #293 | 3.867 | 3.867 |
| Overall | #353 | 3.800 | 3.800 |
| Visuals | #537 | 3.900 | 3.900 |
| Creativity & Theme | #1368 | 3.333 | 3.333 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Comments
Played it to completion! Definitely one of my favorite games I've played in the jam. It felt great to master the game loop and beat it. Great art and hilarious storytelling as well. Really well done.
This was very fun and the game play loop was addictive, but it was so stressful I kept getting jumpscared by the propellers breaking and the first 2 mins felt like I was gonna fall out of the sky ;-; Art is very cute! This would be so cool as a bigger game with more buildings and such!
This is amazing looking and sounding, fun to play for sure. I would've loved to have a better way to see what one of the workers is carrying, maybe just a tiny sprite next to them at least. Would've saved me some panic when those alarms were going off.
It's so addictive i needed to play a second time, I enjoyed it very much
Amazing game for a jam game, I had lots of fun managing the little guys around, and the game really fores you to be fast. I also love the artwork and sounds, very good job!!
This was a cute little game, I liked the loop of assigning workers and progressing although it was pretty stressful initially.
Very well made overall. It would have been nice to have hotkeys, but perhaps that would take away from some of the challenge.
Wow, the music gets REAL stressful when you’re in danger of falling. I enjoyed this game a lot. It throws a lot at you at the beginning, even with such a well-built tutorial. So the beginning of the game had me fixing emergencies very frequently. After a while I was able to get into a sort of flow. I never really found the need to build an extra platform, but I was able to reach the end of the game.
Great job with this one, I can tell a lot of effort and care was put into this game!
Nice audio and visuals, especially placing down a new machine or tree is very satisfying! The game also had quite the captivating story, and the end cutscene was a nice final touch. Overall really fun game with lots of gameplay :D
This is absolutely bonkers for just one week... the tutorial goes on very long and is a lot to read but once you're in the game it seems like there's actually a lot to do and it's fun!
I love the visuals bow on the tutorial automaton is really cute and I also saw some pretty interesting clouds. The game truly tests your multitasking skills. Great job.
That was good! I haven't played a resource management game like this in ages and this was a warm welcome back into the genre!
pretty addicting gameplay loop! my one critique would be that the tutorial could be a little more concise, but as for the base game itself it was the most invested ive been in a submission so far! i honestly lost track of time a little so awesome work, would love to see this expanded.
Engaging game.
Good concept, good mechanic, tutorial was bit boring but enjoyed once started playing after that.
Fun game! I like that you had a story at the start :)
As for feedback, i kept losing my workers so a contrasting colors would be nice. Would also love to see list of objectives so I know what's next
Sorry about that!
Yeah in hindsight probably wasn't the best idea having the workers be a similar colour to everything else...
There was a little objectives panel in the top right of the screen, but idk if many people really saw it (should've maybe made it more clear in the tutorial)
Thanks for playing anyway!
really good game, has some great bones. it was kind of a slog getting through the tutorial but once you're actually playing it was a real treat. i ended up losing because i just couldn't keep the generator powered. 15s on a log is not a lot of time!
yeah, to be fair we probably should of tried to make it more clear that you should try and get charcoal as soon as possible! There was an objectives thing in the top right of the screen but I don't know if many people saw it 😅
(im one of the devs who worked on the game but i forgot to log back into our group account lol)


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