Play game
Dog Spin DJ's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #538 | 3.476 | 3.476 |
| Enjoyment | #668 | 3.524 | 3.524 |
| Visuals | #775 | 3.667 | 3.667 |
| Overall | #825 | 3.476 | 3.476 |
| Seriousness | #837 | 3.571 | 3.571 |
| Creativity & Theme | #1628 | 3.143 | 3.143 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Unity
Leave a comment
Log in with itch.io to leave a comment.







Comments
Very Cool Game! Enjoyed it a lot! Also think your dog looks really cute!
Really fun! Also love the concept of it, a dog being a DJ is very whimsical xd. I do wish that there were more songs to play, or that the game would introduce new mechanics (like quicker timed notes and all that stuff) but nevertheless was still incredibly enjoyable!
Fun game! As someone who has to model and rig a lot for their games, learning that in one week is very impressive! My one complaint with this game is that I think it's easy to loose the right arrow as it's off to the side and fairly dark, but that could just be me. Good work!
Also, did you make the music?
thank you!! My boyfriend made the music for me but I did everything else (:
Very neat rhythm game, which is a surprise to see in game jams I do feel like the timing of the notes were too strict. Also nice job with rigging 3D models, that's no easy feat. Good job!
thank you!! And yeah the timing was definitely the hardest part lol!
Seriously good job! I think the difficulty and key hit timing was actually very well done. Learning 3D rigging (as I know what a pain that can be x,D) for it too is incredibly impressive! I hope you'll continue to make awesome stuff and have a ton of fun in the process!
Thank you so much!! :D
Don’t know if I am too tired or if the sudden change in the camera hurt my eyes, as I am interested in the scene and trying to keep up with the arrows. I thought it was awesome that you’re a dog DJ and you’re DJing for a dog club.
The character looked like one of those Animal Crossing characters, and well done with the modelling, texturing and rigging!
Well done dogeased! 🐶🕺🪩
Thanks for the feedback! I was wondering if the camera changes were too muhc, good to know!
Thank you! :D
I really enjoyed this! The dog models are adorable and their reaction to when I didn't do well made me burst out laughing as I played (and thus, continue to do poorly). Thankfully, I played a few more times, got the hang of it, and managed to give the crowd a good show! ( ̄▽ ̄)ノ
Also, the first comment you received seems really unnecessarily rude, I hope you don't take it to heart <3
This made me feel so much better <3 Thank you so much for taking the time to play and to be so kind!!! :)
Nice to see another rhythm game 😁

The 3d graphics and audience are awesome! That Dog DJ has some swag for sure.
Some small nitpicks:
Music restarts when you click play, and then again when the actual song starts. That's a little too much restarting haha. If you want an easy variation just for the menu song you could've just used the same song with a low pass filter for instance.
I think any rhythm game needs an offset adjustment if you have player inputs determining accuracy.
I needed to hit quite early (listening to the music) for it to count it as perfect instead of late. Since you don't have any hit sounds there is 0 negatives in having an offset control!
That plain white text "Spin To Win" didn't really fit the visuals. Everything else was nicely stylized so just having white text on a basic font makes it look inconsistent and unprofessional.
Also I found a small bug. When you restart by losing (or from refreshing the page??) there's some double notes that shouldn't be there.
I didn't find that the chart expressed the music as well as it could've. Of course it's on beat but it doesn't clearly represent some aspect of the music. (Like follow the lead melody, bass or drums for instance)
I will say that song is so repetitive that it would be hard to make a good chart for it. (It's possible though you could have one pattern for the bass line and one for melody and do variations on them when they're together etc.)
I think you were very ambitious learning 3d modelling and making it a rhythm game in the same week.
Overall great job! Hope you do well in the jam 😎
yes, your last point, I was about to say that it was a pretty ambitious project for me lol! But I learned a lot, hopefully I can take some of your points and fix it up post-jam (: Thanks so much for your kindness and feedback! <3
Glad my feedback seemed useful. I also learned a lot this jam. I think that's the real reward you get from game jams when you take them seriously! 😁
I think its a good first level. I would love to see more complex inputs like holding-beats and double time beats. Maybe more than one difficulty to pick from.
yeah I agree I would love to add more post-jam! Thanks
I don't really get the comments given here, I think the game is plenty forgiving, I would very often have an arrow halfway out of its goal-point and would still get a perfect hit, maybe its a difference between the computers/monitors we're playing it on, like a refresh rate issue or an fps issue, but the game wasn't really that unforgiving for me.
My only real critique for a game jam game is I would have liked it to follow the theme just a little more, maybe on the left side you could spin a record at the right moment with your mouse/keybind to get a critical success or something for way more points. I also would have liked to be able to see my score while I was playing rather than at the end.
Overall I think the game is alright for a jam game, it set out what it planned to do and executed it.
thanks so much!! Yeah on my pc it’s lined up but when I tried on Mac, it was slightlyyyy off. Not sure why but hey, learning experience! I appreciate your feedback, thank you!
Great game! I love the dog models, they’re so darn adorable! But as an AVID fan of DDR games, this was sooo unforgiving and that made me kinda sad :(
thank you! Ah I’m sorry if it was too hard ? I will keep that in mind for the future …
these dogs are awesome! 😎
super tight input timings, right on beat :)
Thank you! I appreciate the kind comment <3
You have to be really really precise when doing an input. The visuals are nice but I wish there was a song that was playing synced to the arrows. Overall it is decent! Good job. Also about the previous, if this was pre made template then it hurts my opinion a little bit but hey, if there isn't any time you gotta do what you gotta do. Also the concept isn't really creative. Good luck!
when you say you wish there was a song, did you not hear the music or do you mean something else? And nope this is not a template I made it from scratch!!
I found the previous comment a little baffling. To the degree I assume I'm missing something. Like this is a well known template or something and you've literally done nothing. I don't know that so I'll assume its not a template and it's mostly your own work. If so then the skills used seem pretty competent to me .Modelling, texturing, rigging, animation, lighting. I'd be pretty happy with it. I would probably assume you got the music from somewhere which would be perfectly fine. Lacks menus and finesse stuff but if you did most of what's seen it's a great effort! As an entry I'd say the base game is very decent and something to be proud of! Well done!
definitely not a template, I made it entirely from scratch!! Man, the comments I’m getting are kinda brutal lol! I was proud of it, I’m still learning how to make games (: thank you for your nice comment !
Not creative is crazy… but thank you for your feedback. also rigging models and the amount of work that went into this is wild to think it’s a first game ??
HAHA, what a rude comment! It’s ridiculous and insensitive to call someone’s insane ability to learn how to 3D Model and rig in 7 days “not creative”.
This must be your first time on earth, so I hope you learned something from making this comment! 💕